This commit is contained in:
2025-02-07 17:04:43 -06:00
parent 33fd7ddf72
commit 8eec81c7f4
2249 changed files with 75331 additions and 685 deletions

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@@ -0,0 +1,9 @@
uniform sampler2D g_Texture0; // {"material":"framebuffer","label":"ui_editor_properties_framebuffer","hidden":true}
varying vec2 v_TexCoord;
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
gl_FragColor = albedo;
}

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uniform mat4 g_ModelViewProjectionMatrix;
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec2 v_TexCoord;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord.xy = a_TexCoord;
}