stuff
This commit is contained in:
21
modules/wallpaper-engine/shaders/ccsimple.frag
Normal file
21
modules/wallpaper-engine/shaders/ccsimple.frag
Normal file
@@ -0,0 +1,21 @@
|
||||
|
||||
#include "common.h"
|
||||
|
||||
varying vec2 v_TexCoord;
|
||||
|
||||
uniform sampler2D g_Texture0;
|
||||
uniform vec4 g_Params; // {"material":"params","default":"1 1 1 0"}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 albedo = texSample2D(g_Texture0, v_TexCoord);
|
||||
albedo.rgb = mix(CAST3(0.5), albedo.rgb, g_Params.y);
|
||||
|
||||
vec3 hsv = rgb2hsv(albedo.xyz);
|
||||
hsv.z *= g_Params.x;
|
||||
hsv.y *= g_Params.z;
|
||||
hsv.x += g_Params.w;
|
||||
albedo.rgb = hsv2rgb(hsv);
|
||||
|
||||
gl_FragColor = albedo;
|
||||
}
|
||||
Reference in New Issue
Block a user