This commit is contained in:
2025-04-29 13:39:02 -05:00
commit 9cbb583982
2257 changed files with 77258 additions and 0 deletions

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{
"name" : "Edge Detection",
"description" : "Detects edges of the image using the sobel filter.",
"group" : "image",
//"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/edgedetection.json"
}
],
"dependencies" :
[
"materials/effects/edgedetection.json",
"shaders/effects/edgedetection.frag",
"shaders/effects/edgedetection.vert"
]
}

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{
"passes" :
[
{
"blending" : "translucent",
"cullmode" : "nocull",
"depthtest" : "disabled",
"depthwrite" : "disabled",
"shader" : "genericimage2",
"textures" : [ "effectpreview" ]
}
]
}

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{
"clampuvs" : true,
"format" : "rgba8888",
"nomip" : true,
"nonpoweroftwo" : true
}

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{
"passes": [{
"shader": "effects/edgedetection",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"autosize" : true,
"material" : "materials/effectpreview.json"
}

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{
"file" : "scene.json",
"general" :
{
"properties" :
{
"schemecolor" :
{
"order" : 0,
"text" : "ui_browse_properties_scheme_color",
"type" : "color",
"value" : "0 0 0"
}
}
},
"title" : "preview",
"type" : "scene"
}

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{
"camera" :
{
"center" : "0.000 0.000 -1.000",
"eye" : "0.000 0.000 0.000",
"up" : "0.000 1.000 0.000"
},
"general" :
{
"ambientcolor" : "0.3 0.3 0.3",
"bloom" : false,
"bloomstrength" : 2,
"bloomthreshold" : 0.64999997615814209,
"cameraparallax" : false,
"cameraparallaxamount" : 0.5,
"cameraparallaxdelay" : 0.10000000149011612,
"cameraparallaxmouseinfluence" : 0,
"camerapreview" : true,
"camerashake" : false,
"camerashakeamplitude" : 0.5,
"camerashakeroughness" : 1,
"camerashakespeed" : 3,
"clearcolor" : "0.7 0.7 0.7",
"orthogonalprojection" :
{
"height" : 256,
"width" : 256
},
"skylightcolor" : "0.3 0.3 0.3"
},
"objects" :
[
{
"angles" : "0.000 0.000 0.000",
"copybackground" : true,
"depth" : 1,
"id" : 38,
"image" : "models/effectpreview.json",
"name" : "",
"origin" : "128.000 128.000 0.000",
"parallaxDepth" : "1.000 1.000",
"scale" : "1.000 1.000 1.000",
"size" : "256.000 256.000",
"visible" : true
},
{
"angles" : "0.000 0.000 0.000",
"copybackground" : true,
"effects" :
[
{
"file" : "effects/edgedetection/effect.json",
"passes" :
[
{
"combos" :
{
"BLENDMODE" : 0
},
"constantshadervalues" :
{
"Alpha" : 1,
"Detection multiply" : 5,
"Detection size" : 0.80000001192092896,
"Detection threshold" : 0,
"Outline background" : "1 1 1",
"Outline color" : "0 0 0"
}
}
]
}
],
"id" : 22,
"image" : "models/util/fullscreenlayer.json",
"name" : "Fullscreen",
"origin" : "0.000 0.000 0.000",
"parallaxDepth" : "1.000 1.000",
"scale" : "1.000 1.000 1.000",
"size" : "714.000 521.000",
"visible" : true
}
]
}

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// [COMBO] {"material":"Blend mode","combo":"BLENDMODE","type":"imageblending","default":0}
#include "common.h"
#include "common_blending.h"
varying vec2 v_TexCoordKernel[9];
uniform sampler2D g_Texture0; // {"material":"Framebuffer","hidden":true}
uniform float g_BlendAlpha; // {"material":"Alpha","default":1,"range":[0.01,1]}
uniform vec3 g_OutlineColor1; // {"material":"Outline color","default":"0 0 0","type":"color"}
uniform vec3 g_OutlineColor2; // {"material":"Outline background","default":"1 1 1","type":"color"}
uniform float g_DetectionThreshold; // {"material":"Detection threshold","default":0.5,"range":[0,5]}
uniform float g_DetectionMultiply; // {"material":"Detection multiply","default":1,"range":[0,5]}
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoordKernel[4]);
vec3 sample00 = texSample2D(g_Texture0, v_TexCoordKernel[0]).rgb;
vec3 sample10 = texSample2D(g_Texture0, v_TexCoordKernel[1]).rgb;
vec3 sample20 = texSample2D(g_Texture0, v_TexCoordKernel[2]).rgb;
vec3 sample01 = texSample2D(g_Texture0, v_TexCoordKernel[3]).rgb;
vec3 sample21 = texSample2D(g_Texture0, v_TexCoordKernel[5]).rgb;
vec3 sample02 = texSample2D(g_Texture0, v_TexCoordKernel[6]).rgb;
vec3 sample12 = texSample2D(g_Texture0, v_TexCoordKernel[7]).rgb;
vec3 sample22 = texSample2D(g_Texture0, v_TexCoordKernel[8]).rgb;
vec3 gx = sample20 - sample00 + (sample21 - sample01) * 2 + sample22 - sample02;
vec3 gy = sample00 - sample02 + (sample10 - sample12) * 2 + sample20 - sample22;
float g = abs(greyscale(gx)) + abs(greyscale(gy));
vec3 combinedColor = mix(g_OutlineColor2, g_OutlineColor1,
min(1.0, max(0.0, g - g_DetectionThreshold) * g_DetectionMultiply));
gl_FragColor.a = albedo.a;
gl_FragColor.rgb = ApplyBlending(BLENDMODE, albedo.rgb, combinedColor, g_BlendAlpha);
}

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uniform mat4 g_ModelViewProjectionMatrix;
uniform vec4 g_Texture0Resolution;
uniform float g_DetectionSize; // {"material":"Detection size","default":1,"range":[0,5]}
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec2 v_TexCoordKernel[9];
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
vec2 texelSize = vec2(1.0 / g_Texture0Resolution.z, 1.0 / g_Texture0Resolution.w) * g_DetectionSize;
v_TexCoordKernel[0] = a_TexCoord - texelSize;
v_TexCoordKernel[1] = a_TexCoord - vec2(0.0, texelSize.y);
v_TexCoordKernel[2] = a_TexCoord + vec2(texelSize.x, -texelSize.y);
v_TexCoordKernel[3] = a_TexCoord - vec2(texelSize.x, 0.0);
v_TexCoordKernel[4] = a_TexCoord;
v_TexCoordKernel[5] = a_TexCoord + vec2(texelSize.x, 0.0);
v_TexCoordKernel[6] = a_TexCoord + vec2(-texelSize.x, texelSize.y);
v_TexCoordKernel[7] = a_TexCoord + vec2(0.0, texelSize.y);
v_TexCoordKernel[8] = a_TexCoord + texelSize;
}

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{
"name": "FX Preview",
"type": "scene2d"
}