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{
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"name" : "Fisheye",
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"description" : "Adds a fisheye warp.",
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"group" : "distort",
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//"preview" : "preview/project.json",
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"passes" :
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[
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{
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"material" : "materials/effects/fisheye.json"
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}
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],
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"dependencies" :
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[
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"materials/effects/fisheye.json",
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"shaders/effects/fisheye.frag",
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"shaders/effects/fisheye.vert"
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]
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}
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{
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"passes" :
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[
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{
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"blending" : "translucent",
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"cullmode" : "nocull",
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"depthtest" : "disabled",
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"depthwrite" : "disabled",
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"shader" : "genericimage2",
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"textures" : [ "effectpreview" ]
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}
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]
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}
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{
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"clampuvs" : true,
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"format" : "rgba8888",
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"nomip" : true,
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"nonpoweroftwo" : true
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}
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@@ -0,0 +1,9 @@
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{
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"passes": [{
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"shader": "effects/fisheye",
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"blending": "normal",
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"depthtest": "disabled",
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"depthwrite": "disabled",
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"cullmode": "nocull"
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}]
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}
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@@ -0,0 +1,4 @@
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{
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"autosize" : true,
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"material" : "materials/effectpreview.json"
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}
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@@ -0,0 +1,18 @@
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{
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"file" : "scene.json",
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"general" :
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{
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"properties" :
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{
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"schemecolor" :
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{
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"order" : 0,
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"text" : "ui_browse_properties_scheme_color",
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"type" : "color",
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"value" : "0 0 0"
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}
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}
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},
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"title" : "preview",
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"type" : "scene"
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}
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64
modules/wallpaper-engine/effects/fisheye/preview/scene.json
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64
modules/wallpaper-engine/effects/fisheye/preview/scene.json
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{
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"camera" :
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{
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"center" : "0.000 0.000 -1.000",
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"eye" : "0.000 0.000 0.000",
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"up" : "0.000 1.000 0.000"
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},
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"general" :
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{
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"ambientcolor" : "0.3 0.3 0.3",
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"bloom" : false,
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"bloomstrength" : 2,
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"bloomthreshold" : 0.64999997615814209,
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"cameraparallax" : false,
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"cameraparallaxamount" : 0.5,
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"cameraparallaxdelay" : 0.10000000149011612,
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"cameraparallaxmouseinfluence" : 0,
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"camerapreview" : true,
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"camerashake" : false,
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"camerashakeamplitude" : 0.5,
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"camerashakeroughness" : 1,
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"camerashakespeed" : 3,
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"clearcolor" : "0.7 0.7 0.7",
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"orthogonalprojection" :
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{
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"height" : 256,
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"width" : 256
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},
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"skylightcolor" : "0.3 0.3 0.3"
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},
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"objects" :
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[
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{
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"angles" : "0.000 0.000 0.000",
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"colorBlendMode" : 0,
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"copybackground" : true,
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"depth" : 1,
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"effects" :
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[
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{
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"file" : "effects/fisheye/effect.json",
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"passes" :
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[
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{
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"constantshadervalues" :
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{
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"Distortion" : 1.7000000476837158,
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"Size" : 1
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}
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}
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]
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}
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],
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"id" : 38,
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"image" : "models/effectpreview.json",
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"name" : "",
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"origin" : "128.000 128.000 0.000",
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"parallaxDepth" : "1.000 1.000",
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"scale" : "1.000 1.000 1.000",
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"size" : "256.000 256.000",
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"visible" : true
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}
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]
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}
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// [COMBO] {"material":"Background","combo":"BACKGROUND","type":"options","default":1}
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#include "common.h"
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varying vec2 v_TexCoord;
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uniform sampler2D g_Texture0; // {"material":"Framebuffer","hidden":true}
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uniform float g_Size; // {"material":"Size","default":1,"range":[0.01, 1]}
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uniform float g_Scale; // {"material":"Distortion","default":1,"range":[0, 2.5]}
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uniform vec2 g_Center; // {"material":"Center","default":"0.5 0.5"}
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void main() {
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//vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
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float aperture = 178.0;
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float apertureHalf = 0.5 * aperture * (M_PI / 180.0);
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float maxFactor = sin(apertureHalf);
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vec2 uv;
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vec2 xy = (v_TexCoord.xy - g_Center) * 2.0 / g_Size;
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float d = length(xy);
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float alpha = 1.0;
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if (d < (2.0 - maxFactor))
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{
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d = length(xy * maxFactor);
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float z = sqrt(1.0 - d * d);
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float r = atan2(d, z) / M_PI;
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float phi = atan2(xy.y, xy.x);
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uv.x = r * cos(phi) * g_Size + g_Center.x;
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uv.y = r * sin(phi) * g_Size + g_Center.y;
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}
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else
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{
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uv = v_TexCoord.xy;
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#if BACKGROUND == 0
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alpha = 0.0;
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#endif
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}
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vec4 albedo = texSample2D(g_Texture0, mix(v_TexCoord.xy, uv, g_Scale));
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albedo.a *= alpha;
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gl_FragColor = albedo;
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}
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@@ -0,0 +1,12 @@
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uniform mat4 g_ModelViewProjectionMatrix;
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attribute vec3 a_Position;
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attribute vec2 a_TexCoord;
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varying vec2 v_TexCoord;
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void main() {
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gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
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v_TexCoord.xy = a_TexCoord;
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}
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@@ -0,0 +1,4 @@
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{
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"name": "FX Preview",
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"type": "scene2d"
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}
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