yes
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{
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"passes" :
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[
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{
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"blending" : "additive",
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"combos" : {},
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"constantshadervalues" :
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{
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"ui_editor_properties_overbright" : 5.0
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},
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"cullmode" : "normal",
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"depthtest" : "disabled",
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"depthwrite" : "disabled",
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"shader" : "genericparticle",
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"textures" : [ "particle/chromaticdot" ]
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}
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]
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}
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