This commit is contained in:
2025-04-29 13:39:02 -05:00
commit 9cbb583982
2257 changed files with 77258 additions and 0 deletions

View File

@@ -0,0 +1,21 @@
#include "common.h"
varying vec2 v_TexCoord;
uniform sampler2D g_Texture0;
uniform vec4 g_Params; // {"material":"params","default":"1 1 1 0"}
void main()
{
vec4 albedo = texSample2D(g_Texture0, v_TexCoord);
albedo.rgb = mix(CAST3(0.5), albedo.rgb, g_Params.y);
vec3 hsv = rgb2hsv(albedo.xyz);
hsv.z *= g_Params.x;
hsv.y *= g_Params.z;
hsv.x += g_Params.w;
albedo.rgb = hsv2rgb(hsv);
gl_FragColor = albedo;
}