This commit is contained in:
2025-04-29 13:39:02 -05:00
commit 9cbb583982
2257 changed files with 77258 additions and 0 deletions

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{
description = "Laptop Flake";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
zen-browser.url = "github:VCPYC/zen-browser-flake";
hyprpanel.url = "github:Jas-SinghFSU/HyprPanel";
nixpkgs.follows = "nixos-cosmic/nixpkgs";
nixos-cosmic.url = "github:lilyinstarlight/nixos-cosmic";
nixvim = {
url = "github:nix-community/nixvim";
inputs.nixpkgs.follows = "nixpkgs";
};
nix-flatpak.url = "github:gmodena/nix-flatpak";
};
outputs = { nixpkgs, nixos-cosmic, nix-flatpak, hyprpanel, nixvim, zen-browser, ... }@inputs:
{
nixosConfigurations.nixos-laptop = nixpkgs.lib.nixosSystem {
modules = [
nix-flatpak.nixosModules.nix-flatpak
./configuration.nix
./hardware-configuration.nix
{
nix.settings = {
substituters = ["https://cosmic.cachix.org"];
trusted-public-keys = [ "cosmic.cachix.org-1:Dya9IyXD4xdBehWjrkPv6rtxpmMdRel02smYzA85dPE=" ];
};
}
nixos-cosmic.nixosModules.default
nixpkgs.overlays =
[ inputs.hyprpanel.overlay ];
_module.args = { inherit inputs; };
home-manager.nixosModules.home-manager
{
home-manager.useUserPackages = true;
home-manager.users.joshuaelm = {
imports = [ ./home.nix nixvim.homeManagerModules.nixvim];
};
}
];
specialArgs.inputs = inputs;
};
};
}

236
configuration.nix Normal file
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# Edit this configuration file to define what should be installed on
# your system. Help is available in the configuration.nix(5) man page
# and in the NixOS manual (accessible by running nixos-help).
{ config, pkgs, inputs, ... }:
{
imports =
[ # Include the results of the hardware scan.
./hardware-configuration.nix
];
powerManagement.enable = true;
# Bootloader.
boot.loader.systemd-boot.enable = true;
boot.loader.efi.canTouchEfiVariables = true;
boot = {
plymouth = {
enable = true;
theme = "square_hud";
themePackages = with pkgs; [
# By default we would install all themes
(adi1090x-plymouth-themes.override {
selected_themes = [ "square_hud" ];
})
];
};
# Enable "Silent Boot"
consoleLogLevel = 0;
initrd.verbose = false;
kernelParams = [
"quiet"
"splash"
"boot.shell_on_fail"
"loglevel=3"
"rd.systemd.show_status=false"
"rd.udev.log_level=3"
"udev.log_priority=3"
];
# Hide the OS choice for bootloaders.
# It's still possible to open the bootloader list by pressing any key
# It will just not appear on screen unless a key is pressed
loader.timeout = 0;
};
networking.hostName = "nixos-laptop"; # Define your hostname.
# networking.wireless.enable = true; # Enables wireless support via wpa_supplicant.
# Configure network proxy if necessary
# networking.proxy.default = "http://user:password@proxy:port/";
# networking.proxy.noProxy = "127.0.0.1,localhost,internal.domain";
# Enable networking
networking.networkmanager.enable = true;
# Set your time zone.
time.timeZone = "America/Chicago";
# Select internationalisation properties.
i18n.defaultLocale = "en_US.UTF-8";
i18n.extraLocaleSettings = {
LC_ADDRESS = "en_US.UTF-8";
LC_IDENTIFICATION = "en_US.UTF-8";
LC_MEASUREMENT = "en_US.UTF-8";
LC_MONETARY = "en_US.UTF-8";
LC_NAME = "en_US.UTF-8";
LC_NUMERIC = "en_US.UTF-8";
LC_PAPER = "en_US.UTF-8";
LC_TELEPHONE = "en_US.UTF-8";
LC_TIME = "en_US.UTF-8";
};
# Enable Cosmic
services.desktopManager.cosmic.enable = true;
services.displayManager.cosmic-greeter.enable = false;
services.xserver.desktopManager.gnome.enable = false;
services.libinput.enable = true;
programs.hyprland.enable = true;
environment.sessionVariables.NIXOS_OZONE_WL = "1";
services.greetd = {
enable = true;
settings = rec {
initial_session = {
command = "${pkgs.hyprland}/bin/Hyprland";
user = "joshuaelm";
};
default_session = initial_session;
};
};
# Swap
swapDevices = [ {
device = "/var/lib/swapfile";
size = 16*1024;
} ];
# Exclude gnome bloat
environment.gnome.excludePackages = (with pkgs; [
atomix # puzzle game
cheese # webcam tool
epiphany # web browser
evince # document viewer
geary # email reader
gedit # text editor
gnome-characters
gnome-music
gnome-photos
gnome-terminal
gnome-tour
hitori # sudoku game
iagno # go game
tali # poker game
totem # video player
]);
hardware.graphics = {
enable = true;
extraPackages = with pkgs; [
intel-media-driver
];
};
# touchscreen
services.xserver = {
modules = [ pkgs.xf86_input_wacom ];
wacom.enable = true;
};
# Configure keymap in X11
services.xserver.xkb = {
layout = "us";
variant = "";
};
# fingerprint
systemd.services.fprintd = {
wantedBy = [ "multi-user.target" ];
serviceConfig.Type = "simple";
};
services.fprintd.enable = true;
# Define a user account. Don't forget to set a password with passwd.
users.users.joshuaelm = {
isNormalUser = true;
description = "Joshua Elmasri";
extraGroups = [ "networkmanager" "wheel" "adbusers" "dialout" ];
packages = with pkgs; [];
};
programs.adb.enable = true;
# Allow unfree packages
nixpkgs.config.allowUnfree = true;
# List packages installed in system profile. To search, run:
# $ nix search wget
# Flatpak
services.flatpak.enable = true;
services.flatpak.update.onActivation = true;
services.flatpak.packages = [
"app.bluebubbles.BlueBubbles"
"com.github.johnfactotum.Foliate"
"org.jdownloader.JDownloader"
];
# Fonts
fonts.packages = with pkgs; [
fira-code
fira-code-symbols
roboto
nerd-fonts.fira-code
nerd-fonts.jetbrains-mono
];
environment.systemPackages = with pkgs; [
# vim # Do not forget to add an editor to edit configuration.nix! The Nano editor is also installed by default.
# wget
neovim
killall
hypridle
git
pkgs.hyprpanel
bibata-cursors
element-desktop
wvkbd
rofi-wayland
playerctl
cava
moonlight-qt
];
# Bluetooth
hardware.bluetooth.enable = true;
# Some programs need SUID wrappers, can be configured further or are
# started in user sessions.
# programs.mtr.enable = true;
# programs.gnupg.agent = {
# enable = true;
# enableSSHSupport = true;
# };
# List services that you want to enable:
# Enable the OpenSSH daemon.
# services.openssh.enable = true;
# Enable Flakes
nix.settings.experimental-features = [ "nix-command" "flakes" ];
# Open ports in the firewall.
# networking.firewall.allowedTCPPorts = [ ... ];
# networking.firewall.allowedUDPPorts = [ ... ];
# Or disable the firewall altogether.
# networking.firewall.enable = false;
# This value determines the NixOS release from which the default
# settings for stateful data, like file locations and database versions
# on your system were taken. Its perfectly fine and recommended to leave
# this value at the release version of the first install of this system.
# Before changing this value read the documentation for this option
# (e.g. man configuration.nix or on https://nixos.org/nixos/options.html).
system.stateVersion = "24.11"; # Did you read the comment?
}

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flake.lock generated Normal file
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{
"nodes": {
"ags": {
"inputs": {
"astal": "astal",
"nixpkgs": [
"hyprpanel",
"nixpkgs"
]
},
"locked": {
"lastModified": 1736090999,
"narHash": "sha256-B5CJuHqfJrzPa7tObK0H9669/EClSHpa/P7B9EuvElU=",
"owner": "aylur",
"repo": "ags",
"rev": "5527c3c07d92c11e04e7fd99d58429493dba7e3c",
"type": "github"
},
"original": {
"owner": "aylur",
"repo": "ags",
"type": "github"
}
},
"aquamarine": {
"inputs": {
"hyprutils": [
"hyprland",
"hyprutils"
],
"hyprwayland-scanner": [
"hyprland",
"hyprwayland-scanner"
],
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1739298463,
"narHash": "sha256-oAFv9jKwwA7d7384d2LeywDSgwhvb3ZnrwbfoWPhXsI=",
"owner": "hyprwm",
"repo": "aquamarine",
"rev": "f239e5aadd6d23c48e085c2de3397e2058e54d16",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "aquamarine",
"type": "github"
}
},
"astal": {
"inputs": {
"nixpkgs": [
"hyprpanel",
"ags",
"nixpkgs"
]
},
"locked": {
"lastModified": 1735172721,
"narHash": "sha256-rtEAwGsHSppnkR3Qg3eRJ6Xh/F84IY9CrBBLzYabalY=",
"owner": "aylur",
"repo": "astal",
"rev": "6c84b64efc736e039a8a10774a4a1bf772c37aa2",
"type": "github"
},
"original": {
"owner": "aylur",
"repo": "astal",
"type": "github"
}
},
"flake-compat": {
"flake": false,
"locked": {
"lastModified": 1696426674,
"narHash": "sha256-kvjfFW7WAETZlt09AgDn1MrtKzP7t90Vf7vypd3OL1U=",
"owner": "edolstra",
"repo": "flake-compat",
"rev": "0f9255e01c2351cc7d116c072cb317785dd33b33",
"type": "github"
},
"original": {
"owner": "edolstra",
"repo": "flake-compat",
"type": "github"
}
},
"flake-compat_2": {
"flake": false,
"locked": {
"lastModified": 1717312683,
"narHash": "sha256-FrlieJH50AuvagamEvWMIE6D2OAnERuDboFDYAED/dE=",
"owner": "nix-community",
"repo": "flake-compat",
"rev": "38fd3954cf65ce6faf3d0d45cd26059e059f07ea",
"type": "github"
},
"original": {
"owner": "nix-community",
"repo": "flake-compat",
"type": "github"
}
},
"flake-parts": {
"inputs": {
"nixpkgs-lib": [
"nixvim",
"nixpkgs"
]
},
"locked": {
"lastModified": 1738453229,
"narHash": "sha256-7H9XgNiGLKN1G1CgRh0vUL4AheZSYzPm+zmZ7vxbJdo=",
"owner": "hercules-ci",
"repo": "flake-parts",
"rev": "32ea77a06711b758da0ad9bd6a844c5740a87abd",
"type": "github"
},
"original": {
"owner": "hercules-ci",
"repo": "flake-parts",
"type": "github"
}
},
"flake-utils": {
"inputs": {
"systems": "systems_2"
},
"locked": {
"lastModified": 1731533236,
"narHash": "sha256-l0KFg5HjrsfsO/JpG+r7fRrqm12kzFHyUHqHCVpMMbI=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "11707dc2f618dd54ca8739b309ec4fc024de578b",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"gitignore": {
"inputs": {
"nixpkgs": [
"hyprland",
"pre-commit-hooks",
"nixpkgs"
]
},
"locked": {
"lastModified": 1709087332,
"narHash": "sha256-HG2cCnktfHsKV0s4XW83gU3F57gaTljL9KNSuG6bnQs=",
"owner": "hercules-ci",
"repo": "gitignore.nix",
"rev": "637db329424fd7e46cf4185293b9cc8c88c95394",
"type": "github"
},
"original": {
"owner": "hercules-ci",
"repo": "gitignore.nix",
"type": "github"
}
},
"home-manager": {
"inputs": {
"nixpkgs": "nixpkgs"
},
"locked": {
"lastModified": 1741345870,
"narHash": "sha256-KTpoO4oaucdFr3oJJBYpGK+aWVVrLvtiT17EQE7Cf4Y=",
"owner": "nix-community",
"repo": "home-manager",
"rev": "04c915bcf1a1eac3519372ff3185beef053fba7c",
"type": "github"
},
"original": {
"id": "home-manager",
"type": "indirect"
}
},
"hyprcursor": {
"inputs": {
"hyprlang": [
"hyprland",
"hyprlang"
],
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1738664950,
"narHash": "sha256-xIeGNM+iivwVHkv9tHwOqoUP5dDrtees34bbFKKMZYs=",
"owner": "hyprwm",
"repo": "hyprcursor",
"rev": "7c6d165e1eb9045a996551eb9f121b6d1b30adc3",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprcursor",
"type": "github"
}
},
"hyprgraphics": {
"inputs": {
"hyprutils": [
"hyprland",
"hyprutils"
],
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1739049071,
"narHash": "sha256-3+7TpXMrbsUXSwgr5VAKAnmkzMb6JO+Rvc9XRb5NMg4=",
"owner": "hyprwm",
"repo": "hyprgraphics",
"rev": "175c6b29b6ff82100539e7c4363a35a02c74dd73",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprgraphics",
"type": "github"
}
},
"hyprgrass": {
"inputs": {
"hyprland": [
"hyprland"
]
},
"locked": {
"lastModified": 1741008259,
"narHash": "sha256-gXZ4CvL1cpkSA1/dJSjfeyTspRF8B+n1IPbs1LzVQAw=",
"owner": "horriblename",
"repo": "hyprgrass",
"rev": "e59bc280b71be8c45638806f3123fc36834435bc",
"type": "github"
},
"original": {
"owner": "horriblename",
"repo": "hyprgrass",
"type": "github"
}
},
"hyprland": {
"inputs": {
"aquamarine": "aquamarine",
"hyprcursor": "hyprcursor",
"hyprgraphics": "hyprgraphics",
"hyprland-protocols": "hyprland-protocols",
"hyprland-qtutils": "hyprland-qtutils",
"hyprlang": "hyprlang",
"hyprutils": "hyprutils",
"hyprwayland-scanner": "hyprwayland-scanner",
"nixpkgs": "nixpkgs_2",
"pre-commit-hooks": "pre-commit-hooks",
"systems": "systems",
"xdph": "xdph"
},
"locked": {
"lastModified": 1741298937,
"narHash": "sha256-kZuqcoVaP+e0wRS2z9y64DXYJYDOputA0BmOlfzj3LY=",
"owner": "hyprwm",
"repo": "Hyprland",
"rev": "7753e8ea686ba0aeaa825502f27e5b3f813faade",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "Hyprland",
"type": "github"
}
},
"hyprland-protocols": {
"inputs": {
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1738422629,
"narHash": "sha256-5v+bv75wJWvahyM2xcMTSNNxmV8a7hb01Eey5zYnBJw=",
"owner": "hyprwm",
"repo": "hyprland-protocols",
"rev": "755aef8dab49d0fc4663c715fa4ad221b2aedaed",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprland-protocols",
"type": "github"
}
},
"hyprland-qt-support": {
"inputs": {
"hyprlang": [
"hyprland",
"hyprland-qtutils",
"hyprlang"
],
"nixpkgs": [
"hyprland",
"hyprland-qtutils",
"nixpkgs"
],
"systems": [
"hyprland",
"hyprland-qtutils",
"systems"
]
},
"locked": {
"lastModified": 1737634706,
"narHash": "sha256-nGCibkfsXz7ARx5R+SnisRtMq21IQIhazp6viBU8I/A=",
"owner": "hyprwm",
"repo": "hyprland-qt-support",
"rev": "8810df502cdee755993cb803eba7b23f189db795",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprland-qt-support",
"type": "github"
}
},
"hyprland-qtutils": {
"inputs": {
"hyprland-qt-support": "hyprland-qt-support",
"hyprlang": [
"hyprland",
"hyprlang"
],
"hyprutils": [
"hyprland",
"hyprland-qtutils",
"hyprlang",
"hyprutils"
],
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1739048983,
"narHash": "sha256-REhTcXq4qs3B3cCDtLlYDz0GZvmsBSh947Ub6pQWGTQ=",
"owner": "hyprwm",
"repo": "hyprland-qtutils",
"rev": "3504a293c8f8db4127cb0f7cfc1a318ffb4316f8",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprland-qtutils",
"type": "github"
}
},
"hyprlang": {
"inputs": {
"hyprutils": [
"hyprland",
"hyprutils"
],
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1739048914,
"narHash": "sha256-vd5rJBTmp2w7SDgfv23Zcd84ktI5eDA7e5UBzx+pKrU=",
"owner": "hyprwm",
"repo": "hyprlang",
"rev": "a7334904d591f38757c46fbe2ab68651877d9099",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprlang",
"type": "github"
}
},
"hyprpanel": {
"inputs": {
"ags": "ags",
"nixpkgs": "nixpkgs_3"
},
"locked": {
"lastModified": 1740863579,
"narHash": "sha256-U4amsszfgPUTAa9FrIlYsCCpmAyko22h/nbjhmAZvAs=",
"owner": "Jas-SinghFSU",
"repo": "HyprPanel",
"rev": "2be9f1ef6c2df2ecf0eebe5a039e8029d8d151cd",
"type": "github"
},
"original": {
"owner": "Jas-SinghFSU",
"repo": "HyprPanel",
"type": "github"
}
},
"hyprutils": {
"inputs": {
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1739891528,
"narHash": "sha256-h8HOCZ/rw2Buzku+GKF77VXxrGjCSOQkLhptiEKMYg0=",
"owner": "hyprwm",
"repo": "hyprutils",
"rev": "61a5382f4b1ab578064d470b1b3d3f0df396b8ba",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprutils",
"type": "github"
}
},
"hyprwayland-scanner": {
"inputs": {
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1739049028,
"narHash": "sha256-RleJp7LYbr6s+M1xgbmhtBs+fYa3ZdIiF7+QalJ4D1g=",
"owner": "hyprwm",
"repo": "hyprwayland-scanner",
"rev": "04146df74a8d5ec0b579657307be01f1e241125f",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprwayland-scanner",
"type": "github"
}
},
"ixx": {
"inputs": {
"flake-utils": [
"nixvim",
"nuschtosSearch",
"flake-utils"
],
"nixpkgs": [
"nixvim",
"nuschtosSearch",
"nixpkgs"
]
},
"locked": {
"lastModified": 1729958008,
"narHash": "sha256-EiOq8jF4Z/zQe0QYVc3+qSKxRK//CFHMB84aYrYGwEs=",
"owner": "NuschtOS",
"repo": "ixx",
"rev": "9fd01aad037f345350eab2cd45e1946cc66da4eb",
"type": "github"
},
"original": {
"owner": "NuschtOS",
"ref": "v0.0.6",
"repo": "ixx",
"type": "github"
}
},
"nix-flatpak": {
"locked": {
"lastModified": 1739444422,
"narHash": "sha256-iAVVHi7X3kWORftY+LVbRiStRnQEob2TULWyjMS6dWg=",
"owner": "gmodena",
"repo": "nix-flatpak",
"rev": "5e54c3ca05a7c7d968ae1ddeabe01d2a9bc1e177",
"type": "github"
},
"original": {
"owner": "gmodena",
"repo": "nix-flatpak",
"type": "github"
}
},
"nixos-cosmic": {
"inputs": {
"flake-compat": "flake-compat_2",
"nixpkgs": "nixpkgs_4",
"nixpkgs-stable": "nixpkgs-stable"
},
"locked": {
"lastModified": 1741360124,
"narHash": "sha256-x9eHurxh8AhCmVplugQiYTyfz+NNU4DGRRLq1UqQ8g0=",
"owner": "lilyinstarlight",
"repo": "nixos-cosmic",
"rev": "5be89641d8b9190460af05d59f6dbe4cb8695399",
"type": "github"
},
"original": {
"owner": "lilyinstarlight",
"repo": "nixos-cosmic",
"type": "github"
}
},
"nixpkgs": {
"locked": {
"lastModified": 1741010256,
"narHash": "sha256-WZNlK/KX7Sni0RyqLSqLPbK8k08Kq7H7RijPJbq9KHM=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "ba487dbc9d04e0634c64e3b1f0d25839a0a68246",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs-stable": {
"locked": {
"lastModified": 1741196730,
"narHash": "sha256-0Sj6ZKjCpQMfWnN0NURqRCQn2ob7YtXTAOTwCuz7fkA=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "48913d8f9127ea6530a2a2f1bd4daa1b8685d8a3",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "nixos-24.11",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_2": {
"locked": {
"lastModified": 1739020877,
"narHash": "sha256-mIvECo/NNdJJ/bXjNqIh8yeoSjVLAuDuTUzAo7dzs8Y=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "a79cfe0ebd24952b580b1cf08cd906354996d547",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_3": {
"locked": {
"lastModified": 1736344531,
"narHash": "sha256-8YVQ9ZbSfuUk2bUf2KRj60NRraLPKPS0Q4QFTbc+c2c=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "bffc22eb12172e6db3c5dde9e3e5628f8e3e7912",
"type": "github"
},
"original": {
"owner": "nixos",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_4": {
"locked": {
"lastModified": 1741246872,
"narHash": "sha256-Q6pMP4a9ed636qilcYX8XUguvKl/0/LGXhHcRI91p0U=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "10069ef4cf863633f57238f179a0297de84bd8d3",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_5": {
"locked": {
"lastModified": 1736344531,
"narHash": "sha256-8YVQ9ZbSfuUk2bUf2KRj60NRraLPKPS0Q4QFTbc+c2c=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "bffc22eb12172e6db3c5dde9e3e5628f8e3e7912",
"type": "github"
},
"original": {
"owner": "nixos",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"nixvim": {
"inputs": {
"flake-parts": "flake-parts",
"nixpkgs": [
"nixpkgs"
],
"nuschtosSearch": "nuschtosSearch"
},
"locked": {
"lastModified": 1741098523,
"narHash": "sha256-gXDSXDr6tAb+JgxGMvcEjKC9YO8tVOd8hMMZHJLyQ6Q=",
"owner": "nix-community",
"repo": "nixvim",
"rev": "03065fd4708bfdf47dd541d655392a60daa25ded",
"type": "github"
},
"original": {
"owner": "nix-community",
"repo": "nixvim",
"type": "github"
}
},
"nuschtosSearch": {
"inputs": {
"flake-utils": "flake-utils",
"ixx": "ixx",
"nixpkgs": [
"nixvim",
"nixpkgs"
]
},
"locked": {
"lastModified": 1738508923,
"narHash": "sha256-4DaDrQDAIxlWhTjH6h/+xfG05jt3qDZrZE/7zDLQaS4=",
"owner": "NuschtOS",
"repo": "search",
"rev": "86e2038290859006e05ca7201425ea5b5de4aecb",
"type": "github"
},
"original": {
"owner": "NuschtOS",
"repo": "search",
"type": "github"
}
},
"pre-commit-hooks": {
"inputs": {
"flake-compat": "flake-compat",
"gitignore": "gitignore",
"nixpkgs": [
"hyprland",
"nixpkgs"
]
},
"locked": {
"lastModified": 1737465171,
"narHash": "sha256-R10v2hoJRLq8jcL4syVFag7nIGE7m13qO48wRIukWNg=",
"owner": "cachix",
"repo": "git-hooks.nix",
"rev": "9364dc02281ce2d37a1f55b6e51f7c0f65a75f17",
"type": "github"
},
"original": {
"owner": "cachix",
"repo": "git-hooks.nix",
"type": "github"
}
},
"root": {
"inputs": {
"home-manager": "home-manager",
"hyprgrass": "hyprgrass",
"hyprland": "hyprland",
"hyprpanel": "hyprpanel",
"nix-flatpak": "nix-flatpak",
"nixos-cosmic": "nixos-cosmic",
"nixpkgs": [
"nixos-cosmic",
"nixpkgs"
],
"nixvim": "nixvim",
"zen-browser": "zen-browser"
}
},
"systems": {
"locked": {
"lastModified": 1689347949,
"narHash": "sha256-12tWmuL2zgBgZkdoB6qXZsgJEH9LR3oUgpaQq2RbI80=",
"owner": "nix-systems",
"repo": "default-linux",
"rev": "31732fcf5e8fea42e59c2488ad31a0e651500f68",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default-linux",
"type": "github"
}
},
"systems_2": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
},
"xdph": {
"inputs": {
"hyprland-protocols": [
"hyprland",
"hyprland-protocols"
],
"hyprlang": [
"hyprland",
"hyprlang"
],
"hyprutils": [
"hyprland",
"hyprutils"
],
"hyprwayland-scanner": [
"hyprland",
"hyprwayland-scanner"
],
"nixpkgs": [
"hyprland",
"nixpkgs"
],
"systems": [
"hyprland",
"systems"
]
},
"locked": {
"lastModified": 1737634991,
"narHash": "sha256-dBAnb7Kbnier30cA7AgxVSxxARmxKZ1vHZT33THSIr8=",
"owner": "hyprwm",
"repo": "xdg-desktop-portal-hyprland",
"rev": "e09dfe2726c8008f983e45a0aa1a3b7416aaeb8a",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "xdg-desktop-portal-hyprland",
"type": "github"
}
},
"zen-browser": {
"inputs": {
"nixpkgs": "nixpkgs_5"
},
"locked": {
"lastModified": 1736618040,
"narHash": "sha256-g6sO9WSuxThTB3P3og6TMsqfhomXbHRWWPtM//o5oVw=",
"owner": "VCPYC",
"repo": "zen-browser-flake",
"rev": "0c1f40a484ab48a1e9ef947c791fc9ca3d4d8113",
"type": "github"
},
"original": {
"owner": "VCPYC",
"repo": "zen-browser-flake",
"type": "github"
}
}
},
"root": "root",
"version": 7
}

55
flake.nix Normal file
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@@ -0,0 +1,55 @@
{
description = "Laptop Flake";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
hyprpanel.url = "github:Jas-SinghFSU/HyprPanel";
nixpkgs.follows = "nixos-cosmic/nixpkgs";
nixos-cosmic.url = "github:lilyinstarlight/nixos-cosmic";
nixvim = {
url = "github:nix-community/nixvim";
inputs.nixpkgs.follows = "nixpkgs";
};
nix-flatpak.url = "github:gmodena/nix-flatpak";
hyprland.url = "github:hyprwm/Hyprland";
hyprgrass = {
url = "github:horriblename/hyprgrass";
inputs.hyprland.follows = "hyprland"; # IMPORTANT
};
};
outputs = { nixpkgs, nixos-cosmic, nix-flatpak, hyprpanel, home-manager, nixvim, ... }@inputs:
{
nixosConfigurations = {
nixos-laptop = nixpkgs.lib.nixosSystem {
system = "x86_64-linux";
specialArgs = {inherit nixvim;};
specialArgs.inputs = inputs;
modules = [
{
nix.settings = {
substituters = [ "https://cosmic.cachix.org/" ];
trusted-public-keys = [ "cosmic.cachix.org-1:Dya9IyXD4xdBehWjrkPv6rtxpmMdRel02smYzA85dPE=" ];
};
nixpkgs.overlays =
[ inputs.hyprpanel.overlay ];
_module.args = { inherit inputs; };
}
nixos-cosmic.nixosModules.default
./configuration.nix
nix-flatpak.nixosModules.nix-flatpak
home-manager.nixosModules.home-manager
{
home-manager.useUserPackages = true;
home-manager.users.joshuaelm = {
imports = [ ./home.nix nixvim.homeManagerModules.nixvim];
};
}
];
};
};
};
}

View File

@@ -0,0 +1,38 @@
# Do not modify this file! It was generated by nixos-generate-config
# and may be overwritten by future invocations. Please make changes
# to /etc/nixos/configuration.nix instead.
{ config, lib, pkgs, modulesPath, ... }:
{
imports =
[ (modulesPath + "/installer/scan/not-detected.nix")
];
boot.initrd.availableKernelModules = [ "xhci_pci" "ahci" "nvme" "usb_storage" "sd_mod" ];
boot.initrd.kernelModules = [ ];
boot.kernelModules = [ "kvm-intel" ];
boot.extraModulePackages = [ ];
fileSystems."/" =
{ device = "/dev/disk/by-uuid/2f8be994-adce-4cca-a9f1-eecf42b1acfb";
fsType = "ext4";
};
fileSystems."/boot" =
{ device = "/dev/disk/by-uuid/29B6-5932";
fsType = "vfat";
options = [ "fmask=0077" "dmask=0077" ];
};
swapDevices = [ ];
# Enables DHCP on each ethernet and wireless interface. In case of scripted networking
# (the default) this is the recommended approach. When using systemd-networkd it's
# still possible to use this option, but it's recommended to use it in conjunction
# with explicit per-interface declarations with `networking.interfaces.<interface>.useDHCP`.
networking.useDHCP = lib.mkDefault true;
# networking.interfaces.wlp0s20f3.useDHCP = lib.mkDefault true;
nixpkgs.hostPlatform = lib.mkDefault "x86_64-linux";
hardware.cpu.intel.updateMicrocode = lib.mkDefault config.hardware.enableRedistributableFirmware;
}

64
home.nix Normal file
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@@ -0,0 +1,64 @@
{ config, pkgs, inputs, ... }:
{
# Home Manager needs a bit of information about you and the
# paths it should manage.
home.username = "joshuaelm";
home.homeDirectory = "/home/joshuaelm";
imports = [ modules/nvim ];
home.packages = [
pkgs.signal-desktop
pkgs.swaybg
pkgs.kitty
pkgs.supersonic-wayland
pkgs.adw-gtk3
];
programs.hyprlock.enable = true;
xdg.configFile.hypr.source = ./modules/hypr;
xdg.configFile.waybar.source = ./modules/waybar;
xdg.configFile.cava.source = ./modules/cava;
xdg.configFile.kitty.source = ./modules/kitty;
xdg.configFile.rofi.source = ./modules/rofi;
xdg.configFile.dunst.source = ./modules/dunst;
home.file.".cache/ags/hyprpanel/options.json".source = ./modules/hyprpanel/options.json;
xdg.configFile.hypr.force = true;
xdg.configFile.waybar.force = true;
xdg.configFile.cava.force = true;
xdg.configFile.kitty.force = true;
xdg.configFile.rofi.force = true;
xdg.configFile.dunst.force = true;
home.file.".cache/ags/hyprpanel/options.json".force = true;
home.file.".icons/default".source = "${pkgs.bibata-cursors}/share/icons/Bibata-Modern-Classic";
services.mpd-mpris.enable = true;
wayland.windowManager.hyprland = {
plugins = [
inputs.hyprgrass.packages.${pkgs.system}.default
# optional integration with pulse-audio, see examples/hyprgrass-pulse/README.md
inputs.hyprgrass.packages.${pkgs.system}.hyprgrass-pulse
];
};
# This value determines the Home Manager release that your
# configuration is compatible with. This helps avoid breakage
# when a new Home Manager release introduces backwards
# incompatible changes.
#
# You can update Home Manager without changing this value. See
# the Home Manager release notes for a list of state version
# changes in each release.
home.stateVersion = "23.11";
# Let Home Manager install and manage itself.
programs.home-manager.enable = true;
}

218
modules/cava/config Normal file
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@@ -0,0 +1,218 @@
## Configuration file for CAVA.
# Remove the ; to change parameters.
[general]
# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0
; mode = normal
# Accepts only non-negative values.
; framerate = 60
# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off
# new as of 0.6.0 autosens of low values (dynamic range)
# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0
; autosens = 1
; overshoot = 20
# Manual sensitivity in %. If autosens is enabled, this will only be the initial value.
# 200 means double height. Accepts only non-negative values.
; sensitivity = 100
# The number of bars (0-512). 0 sets it to auto (fill up console).
# Bars' width and space between bars in number of characters.
; bars = 0
; bar_width = 2
; bar_spacing = 1
# bar_height is only used for output in "noritake" format
; bar_height = 32
# For SDL width and space between bars is in pixels, defaults are:
; bar_width = 20
; bar_spacing = 5
# sdl_glsl have these default values, they are only used to calulate max number of bars.
; bar_width = 1
; bar_spacing = 0
# Lower and higher cutoff frequencies for lowest and highest bars
# the bandwidth of the visualizer.
# Note: there is a minimum total bandwidth of 43Mhz x number of bars.
# Cava will automatically increase the higher cutoff if a too low band is specified.
; lower_cutoff_freq = 50
; higher_cutoff_freq = 10000
# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and
# only check for input once per second. Cava will wake up once input is detected. 0 = disable.
; sleep_timer = 0
[input]
# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem'
# Defaults to 'pulse', 'pipewire', 'alsa' or 'fifo', in that order, dependent on what support cava was built with.
# On Mac it defaults to 'portaudio' or 'fifo'
# On windows this is automatic and no input settings are needed.
#
# All input methods uses the same config variable 'source'
# to define where it should get the audio.
#
# For pulseaudio and pipewire 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink
# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them).
#
# For pipewire 'source' will be the object name or object.serial of the device to capture from.
# Both input and output devices are supported.
#
# For alsa 'source' will be the capture device.
# For fifo 'source' will be the path to fifo-file.
# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
; method = pulse
; source = auto
; method = pipewire
; source = auto
; method = alsa
; source = hw:Loopback,1
; method = fifo
; source = /tmp/mpd.fifo
; sample_rate = 44100
; sample_bits = 16
; method = shmem
; source = /squeezelite-AA:BB:CC:DD:EE:FF
; method = portaudio
; source = auto
[output]
# Output method. Can be 'ncurses', 'noncurses', 'raw', 'noritake', 'sdl'
# or 'sdl_glsl'.
# 'noncurses' uses a custom framebuffer technique and prints only changes
# from frame to frame in the terminal. 'ncurses' is default if supported.
#
# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data
# stream of the bar heights that can be used to send to other applications.
# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above.
#
# 'noritake' outputs a bitmap in the format expected by a Noritake VFD display
# in graphic mode. It only support the 3000 series graphical VFDs for now.
#
# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
# 'sdl_glsl' uses SDL to create an OpenGL context. Write your own shaders or
# use one of the predefined ones.
; method = ncurses
# Orientation of the visualization. Can be 'bottom', 'top', 'left' or 'right'.
# Default is 'bottom'. Other orientations are only supported on sdl and ncruses
# output. Note: many fonts have weird glyphs for 'top' and 'right' characters,
# which can make ncurses not look right.
; orientation = bottom
# Visual channels. Can be 'stereo' or 'mono'.
# 'stereo' mirrors both channels with low frequencies in center.
# 'mono' outputs left to right lowest to highest frequencies.
# 'mono_option' set mono to either take input from 'left', 'right' or 'average'.
# set 'reverse' to 1 to display frequencies the other way around.
; channels = stereo
; mono_option = average
; reverse = 0
# Raw output target. A fifo will be created if target does not exist.
; raw_target = /dev/stdout
# Raw data format. Can be 'binary' or 'ascii'.
; data_format = binary
# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
; bit_format = 16bit
# Ascii max value. In 'ascii' mode range will run from 0 to value specified here
; ascii_max_range = 1000
# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters.
# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)).
; bar_delimiter = 59
; frame_delimiter = 10
# sdl window size and position. -1,-1 is centered.
; sdl_width = 1000
; sdl_height = 500
; sdl_x = -1
; sdl_y= -1
# set label on bars on the x-axis. Can be 'frequency' or 'none'. Default: 'none'
# 'frequency' displays the lower cut off frequency of the bar above.
# Only supported on ncurses and noncurses output.
; xaxis = none
# enable alacritty synchronized updates. 1 = on, 0 = off
# removes flickering in alacritty terminal emulator.
# defaults to off since the behaviour in other terminal emulators is unknown
; alacritty_sync = 0
# Shaders for sdl_glsl, located in $HOME/.config/cava/shaders
; vertex_shader = pass_through.vert
; fragment_shader = bar_spectrum.frag
; for glsl output mode, keep rendering even if no audio
; continuous_rendering = 0
[color]
gradient = 1
gradient_count = 8
#GruvBox Green to Red Gradient
gradient_color_1 = '#98971a'
gradient_color_2 = '#98971a'
gradient_color_3 = '#fabd2f'
gradient_color_4 = '#fabd2f'
gradient_color_5 = '#fabd2f'
gradient_color_6 = '#d65d0e'
gradient_color_7 = '#cc241d'
gradient_color_8 = '#cc241d'
[smoothing]
# Percentage value for integral smoothing. Takes values from 0 - 100.
# Higher values means smoother, but less precise. 0 to disable.
# DEPRECATED as of 0.8.0, use noise_reduction instead
; integral = 77
# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
; monstercat = 0
; waves = 0
# Set gravity percentage for "drop off". Higher values means bars will drop faster.
# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
# DEPRECATED as of 0.8.0, use noise_reduction instead
; gravity = 100
# In bar height, bars that would have been lower that this will not be drawn.
# DEPRECATED as of 0.8.0
; ignore = 0
# Noise reduction, int 0 - 100. default 77
# the raw visualization is very noisy, this factor adjusts the integral and gravity filters to keep the signal smooth
# 100 will be very slow and smooth, 0 will be fast but noisy.
; noise_reduction = 77
[eq]
# This one is tricky. You can have as much keys as you want.
# Remember to uncomment more than one key! More keys = more precision.
# Look at readme.md on github for further explanations and examples.
; 1 = 1 # bass
; 2 = 1
; 3 = 1 # midtone
; 4 = 1
; 5 = 1 # treble

View File

@@ -0,0 +1,79 @@
#version 330
in vec2 fragCoord;
out vec4 fragColor;
// bar values. defaults to left channels first (low to high), then right (high to low).
uniform float bars[512];
uniform int bars_count; // number of bars (left + right) (configurable)
uniform int bar_width; // bar width (configurable), not used here
uniform int bar_spacing; // space bewteen bars (configurable)
uniform vec3 u_resolution; // window resolution
//colors, configurable in cava config file (r,g,b) (0.0 - 1.0)
uniform vec3 bg_color; // background color
uniform vec3 fg_color; // foreground color
uniform int gradient_count;
uniform vec3 gradient_colors[8]; // gradient colors
vec3 normalize_C(float y,vec3 col_1, vec3 col_2, float y_min, float y_max)
{
//create color based on fraction of this color and next color
float yr = (y - y_min) / (y_max - y_min);
return col_1 * (1.0 - yr) + col_2 * yr;
}
void main()
{
// find which bar to use based on where we are on the x axis
float x = u_resolution.x * fragCoord.x;
int bar = int(bars_count * fragCoord.x);
//calculate a bar size
float bar_size = u_resolution.x / bars_count;
//the y coordinate and bar values are the same
float y = bars[bar];
// make sure there is a thin line at bottom
if (y * u_resolution.y < 1.0)
{
y = 1.0 / u_resolution.y;
}
//draw the bar up to current height
if (y > fragCoord.y)
{
//make some space between bars basen on settings
if (x > (bar + 1) * (bar_size) - bar_spacing)
{
fragColor = vec4(bg_color,1.0);
}
else
{
if (gradient_count == 0)
{
fragColor = vec4(fg_color,1.0);
}
else
{
//find which color in the configured gradient we are at
int color = int((gradient_count - 1) * fragCoord.y);
//find where on y this and next color is supposed to be
float y_min = color / (gradient_count - 1.0);
float y_max = (color + 1.0) / (gradient_count - 1.0);
//make color
fragColor = vec4(normalize_C(fragCoord.y, gradient_colors[color], gradient_colors[color + 1], y_min, y_max), 1.0);
}
}
}
else
{
fragColor = vec4(bg_color,1.0);
}
}

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@@ -0,0 +1,34 @@
#version 330
in vec2 fragCoord;
out vec4 fragColor;
// bar values. defaults to left channels first (low to high), then right (high to low).
uniform float bars[512];
uniform int bars_count; // number of bars (left + right) (configurable)
uniform vec3 u_resolution; // window resolution, not used here
//colors, configurable in cava config file
uniform vec3 bg_color; // background color(r,g,b) (0.0 - 1.0), not used here
uniform vec3 fg_color; // foreground color, not used here
void main()
{
// find which bar to use based on where we are on the x axis
int bar = int(bars_count * fragCoord.x);
float bar_y = 1.0 - abs((fragCoord.y - 0.5)) * 2.0;
float y = (bars[bar]) * bar_y;
float bar_x = (fragCoord.x - float(bar) / float(bars_count)) * bars_count;
float bar_r = 1.0 - abs((bar_x - 0.5)) * 2;
bar_r = bar_r * bar_r * 2;
// set color
fragColor.r = fg_color.x * y * bar_r;
fragColor.g = fg_color.y * y * bar_r;
fragColor.b = fg_color.z * y * bar_r;
}

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#version 330
// Input vertex data, different for all executions of this shader.
layout(location = 0) in vec3 vertexPosition_modelspace;
// Output data ; will be interpolated for each fragment.
out vec2 fragCoord;
void main()
{
gl_Position = vec4(vertexPosition_modelspace,1);
fragCoord = (vertexPosition_modelspace.xy+vec2(1,1))/2.0;
}

22
modules/dunst/dunstrc Normal file
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[global]
separator_color= frame
progress_bar = true
progress_bar_corner_radius = 10
corner_radius = 10
icon_corner_radius = 10
[urgency_low]
background = "#1d2021"
foreground = "#d4be98"
frame_color = "#1d2021"
[urgency_normal]
background = "#1d2021"
foreground = "#d4be98"
frame_color = "#1d2021"
[urgency_critical]
background = "#3c1f1e"
foreground = "#ddc7a1"
frame_color = "#3c1f1e"

234
modules/hypr/hyprland.conf Normal file
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autogenerated = 0 # remove this line to remove the warning
source=~/.config/hypr/rose-pine.conf
# See https://wiki.hyprland.org/Configuring/Monitors/
monitor = eDP-1, highres@highrr, 0x0, 1
#monitor = HDMI-A-1, disable
#monitor = sunshine, highres@highrr, 0x0, 1
exec-once = hyprctl dispatch workspace 1
exec-once = swaybg -i ~/NixOS-Configs/Wallpapers/sDpJ0mPGhn4FnbWOsOI4HoiYUvnyKjJck4RJnPZo-3609584059.jpg
#exec-once = linux-wallpaperengine --screen-root HDMI-A-1 --silent --fps 60 3000562427
exec-once = hyprlock
exec-once = hypridle
# exec-once = waybar
exec-once = hyprpanel
exec-once = systemctl --user start hyprpolkitagent
# See https://wiki.hyprland.org/Configuring/Keywords/ for more
# Execute your favorite apps at launch
# exec-once = waybar & hyprpaper & firefox
# Source a file (multi-file configs)
# source = ~/.config/hypr/myColors.conf
# Set programs that you use
$terminal = kitty
$fileManager = cosmic-files
$menu = rofi -config ~/.config/rofi/apps.rasi -show drun
# Some default env vars.
env = XCURSOR_SIZE,24
env = QT_QPA_PLATFORMTHEME,qt6ct # change to qt6ct if you have that
# For all categories, see https://wiki.hyprland.org/Configuring/Variables/
input {
kb_layout = us
kb_variant =
kb_model =
kb_options =
kb_rules =
accel_profile = flat
follow_mouse = 1
touchpad {
natural_scroll = yes
tap-to-click = no
tap-and-drag = yes
clickfinger_behavior = yes
}
sensitivity = 0 # -1.0 - 1.0, 0 means no modification.
}
general {
# See https://wiki.hyprland.org/Configuring/Variables/ for more
gaps_in = 5
gaps_out = 5
border_size = 2
col.active_border = rgb(3d59a1)
col.inactive_border = rgb(787c99)
layout = dwindle
# Please see https://wiki.hyprland.org/Configuring/Tearing/ before you turn this on
allow_tearing = false
}
decoration {
# See https://wiki.hyprland.org/Configuring/Variables/ for more
rounding = 10
blur {
enabled = yes
size = 5
passes = 3
new_optimizations = on
ignore_opacity = on
xray = false
}
shadow {
enabled = true
offset = 3, 3
color = rgba(323232cc)
}
}
animations {
enabled = yes
# Some default animations, see https://wiki.hyprland.org/Configuring/Animations/ for more
bezier = myBezier, 0.05, 0.9, 0.1, 1.05
animation = windows, 1, 7, myBezier
animation = windowsOut, 1, 7, default, popin 80%
animation = border, 1, 10, default
animation = borderangle, 1, 8, default
animation = fade, 1, 7, default
animation = workspaces, 1, 6, default
}
dwindle {
# See https://wiki.hyprland.org/Configuring/Dwindle-Layout/ fogr more
pseudotile = yes # master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
preserve_split = yes # you probably want this
}
layerrule = unset, overlay
gestures {
# See https://wiki.hyprland.org/Configuring/Variables/ for more
workspace_swipe = true
workspace_swipe_cancel_ratio = 0.15
}
plugin {
touch_gestures {
# The default sensitivity is probably too low on tablet screens,
# I recommend turning it up to 4.0
sensitivity = 4.0
# must be >= 3
workspace_swipe_fingers = 3
# switching workspaces by swiping from an edge, this is separate from workspace_swipe_fingers
# and can be used at the same time
# possible values: l, r, u, or d
# to disable it set it to anything else
workspace_swipe_edge = d
# in milliseconds
long_press_delay = 400
# resize windows by long-pressing on window borders and gaps.
# If general:resize_on_border is enabled, general:extend_border_grab_area is used for floating
# windows
resize_on_border_long_press = true
# in pixels, the distance from the edge that is considered an edge
edge_margin = 10
# emulates touchpad swipes when swiping in a direction that does not trigger workspace swipe.
# ONLY triggers when finger count is equal to workspace_swipe_fingers
#
# might be removed in the future in favor of event hooks
emulate_touchpad_swipe = false
experimental {
# send proper cancel events to windows instead of hacky touch_up events,
# NOT recommended as it crashed a few times, once it's stabilized I'll make it the default
send_cancel = 0
}
}
}
misc {
# See https://wiki.hyprland.org/Configuring/Variables/ for more
force_default_wallpaper = 0 # Set to 0 to disable the anime mascot wallpapers
}
# Example per-device config
# See https://wiki.hyprland.org/Configuring/Keywords/#executing for more
# Example windowrule v1
# windowrule = float, ^(kitty)$
# Example windowrule v2
# windowrulev2 = float,class:^(kitty)$,title:^(kitty)$
# See https://wiki.hyprland.org/Configuring/Window-Rules/ for more
# Window Rules
# See https://wiki.hyprland.org/Configuring/Keywords/ for more
$mainMod = SUPER
# Example binds, see https://wiki.hyprland.org/Configuring/Binds/ for more
bind = $mainMod, Return, exec, $terminal
bind = $mainMod, Q, killactive,
bind = $mainMod, M, exec, hyprlock
bind = $mainMod, E, exec, $fileManager
bind = $mainMod, V, togglefloating,
bind = $mainMod, Space, exec, $menu
bind = $mainMod, P, pseudo, # dwindle
bind = $mainMod, J, togglesplit, # dwindle
bind = , XF86AudioRaiseVolume, exec, wpctl set-volume -l 1.0 @DEFAULT_AUDIO_SINK@ 5%+
bind = , XF86AudioLowerVolume, exec, wpctl set-volume -l 1.0 @DEFAULT_AUDIO_SINK@ 5%-
# Move focus with mainMod + arrow keys
bind = $mainMod, left, movefocus, l
bind = $mainMod, right, movefocus, r
bind = $mainMod, up, movefocus, u
bind = $mainMod, down, movefocus, d
# Switch workspaces with mainMod + [0-9]
bind = $mainMod, 1, workspace, 1
bind = $mainMod, 2, workspace, 2
bind = $mainMod, 3, workspace, 3
bind = $mainMod, 4, workspace, 4
bind = $mainMod, 5, workspace, 5
bind = $mainMod, 6, workspace, 6
bind = $mainMod, 7, workspace, 7
bind = $mainMod, 8, workspace, 8
bind = $mainMod, 9, workspace, 9
bind = $mainMod, 0, workspace, 10
# Move active window to a workspace with mainMod + SHIFT + [0-9]
bind = $mainMod SHIFT, 1, movetoworkspace, 1
bind = $mainMod SHIFT, 2, movetoworkspace, 2
bind = $mainMod SHIFT, 3, movetoworkspace, 3
bind = $mainMod SHIFT, 4, movetoworkspace, 4
bind = $mainMod SHIFT, 5, movetoworkspace, 5
bind = $mainMod SHIFT, 6, movetoworkspace, 6
bind = $mainMod SHIFT, 7, movetoworkspace, 7
bind = $mainMod SHIFT, 8, movetoworkspace, 8
bind = $mainMod SHIFT, 9, movetoworkspace, 9
bind = $mainMod SHIFT, 0, movetoworkspace, 10
# Example special workspace (scratchpad)
bind = $mainMod, S, togglespecialworkspace, magic
bind = $mainMod SHIFT, S, movetoworkspace, special:magic
# Scroll through existing workspaces with mainMod + scroll
bind = $mainMod, mouse_down, workspace, e+1
bind = $mainMod, mouse_up, workspace, e-1
# Move/resize windows with mainMod + LMB/RMB and dragging
bindm = $mainMod, mouse:272, movewindow
bindm = $mainMod, mouse:273, resizewindow

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background {
monitor =
path = ~/NixOS-Configs/Wallpapers/WE-Lake.png
# all these options are taken from hyprland, see https://wiki.hyprland.org/Configuring/Variables/#blur for explanations
blur_passes = 3 # 0 disables blurring
blur_size = 13
contrast = 0.8916
brightness = 0.8172
vibrancy = 0.1696
vibrancy_darkness = 0.0
}
image {
monitor =
path = ~/NixOS-Configs/pfp.jpg
border_size = 2
border_color = rgba(255, 255, 255, 0)
size = 130
rounding = 100
rotate = 0
reload_time = -1
reload_cmd =
position = 0, 40
halign = center
valign = center
}
label {
monitor =
text = cmd[update:1000] echo -e "$(date +"%A, %B %d")"
color = rgba(122, 162, 247, 0.70)
font_size = 25
font_family = Roboto Bold
position = 0, 350
halign = center
valign = center
}
label {
monitor =
text = cmd[update:1000] echo "<span>$(date +"%I:%M")</span>"
color = rgba(122, 162, 247, 0.70)
font_size = 120
font_family = Roboto Bold
position = 0, 250
halign = center
valign = center
}
label {
monitor =
text = Joshua Elmasri
text_align = center # center/right or any value for default left. multi-line text alignment inside label container
color = rgba(122, 162, 247, 1.0)
font_size = 30
font_family = Roboto Bold
rotate = 0 # degrees, counter-clockwise
position = 0, -110
halign = center
valign = center
}
input-field {
monitor =
size = 300, 60
outline_thickness = 2
dots_size = 0.2 # Scale of input-field height, 0.2 - 0.8
dots_spacing = 0.2 # Scale of dots' absolute size, 0.0 - 1.0
dots_center = false
dots_fade_time = 0
outer_color = rgba(0, 0, 0, 0)
inner_color = rgba(255, 255, 255, 0.1)
font_color = rgb(169, 177, 214)
fade_on_empty = false
font_family = Roboto
placeholder_text = Password
hide_input = false
position = 0, -210
halign = center
valign = center
}

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## name: Rosé Pine
## author: jishnurajendran
## upstream: https://github.com/jishnurajendran/hyprland-rosepine/blob/main/rose-pine.conf
## All natural pine, faux fur and a bit of soho vibes for the classy minimalist
$base = 0xff191724
$surface = 0xff1f1d2e
$overlay = 0xff26233a
$muted = 0xff6e6a86
$subtle = 0xff908caa
$text = 0xffe0def4
$love = 0xffeb6f92
$gold = 0xfff6c177
$rose = 0xffebbcba
$pine = 0xff31748f
$foam = 0xff9ccfd8
$iris = 0xffc4a7e7
$highlightLow = 0xff21202e
$highlightMed = 0xff403d52
$highlightHigh = 0xff524f67

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{
"bar.customModules.updates.pollingInterval": 1440000,
"menus.transition": "none",
"theme.bar.menus.monochrome": false,
"theme.bar.transparent": false,
"theme.bar.menus.card_radius": "0.4em",
"theme.bar.menus.border.radius": "0.7em",
"theme.bar.menus.border.size": "5px",
"theme.bar.floating": true,
"theme.bar.outer_spacing": "1px",
"theme.bar.border.location": "none",
"theme.bar.location": "top",
"theme.bar.buttons.enableBorders": false,
"menus.clock.time.military": true,
"menus.clock.time.hideSeconds": true,
"menus.clock.weather.location": "Cedar Hill",
"theme.bar.border_radius": "10px",
"theme.bar.buttons.workspaces.enableBorder": false,
"theme.bar.buttons.radius": "10px",
"theme.bar.buttons.padding_y": "0.2rem",
"theme.bar.buttons.padding_x": "0.7rem",
"theme.bar.margin_sides": "0.5em",
"bar.launcher.autoDetectIcon": true,
"menus.dashboard.powermenu.avatar.image": "/home/joshuaelm/NixOS-Configs/pfp.jpg",
"menus.dashboard.powermenu.avatar.name": "Joshua Elmasri",
"theme.bar.menus.menu.dashboard.profile.radius": "100px",
"menus.dashboard.powermenu.logout": "hyprlock",
"menus.dashboard.controls.enabled": false,
"menus.dashboard.stats.enabled": true,
"menus.dashboard.shortcuts.enabled": false,
"menus.dashboard.directories.enabled": false,
"menus.dashboard.stats.enable_gpu": false,
"menus.bluetooth.showBattery": true,
"theme.font.name": "Roboto",
"scalingPriority": "hyprland",
"bar.customModules.netstat.dynamicIcon": false,
"theme.bar.buttons.modules.netstat.enableBorder": false,
"theme.bar.buttons.modules.power.enableBorder": false,
"menus.media.hideAuthor": false,
"menus.media.displayTimeTooltip": false,
"menus.media.displayTime": true,
"menus.volume.raiseMaximumVolume": false,
"bar.volume.label": true,
"bar.network.label": true,
"bar.network.truncation": true,
"bar.media.format": "{title}",
"bar.media.show_active_only": true,
"bar.media.truncation_size": 100,
"bar.clock.format": "%R",
"bar.clock.icon": "",
"bar.layouts": {
"0": {
"left": [
"dashboard",
"workspaces"
],
"middle": [
"media"
],
"right": [
"volume",
"network",
"bluetooth",
"battery",
"systray",
"clock",
"notifications"
]
},
"1": {
"left": [
"dashboard",
"workspaces",
"windowtitle"
],
"middle": [
"media"
],
"right": [
"volume",
"clock",
"notifications"
]
},
"2": {
"left": [
"dashboard",
"workspaces",
"windowtitle"
],
"middle": [
"media"
],
"right": [
"volume",
"clock",
"notifications"
]
}
},
"theme.bar.buttons.workspaces.fontSize": "1.2em",
"bar.workspaces.show_numbered": false,
"theme.bar.buttons.workspaces.smartHighlight": true,
"bar.workspaces.show_icons": true,
"bar.workspaces.icons.occupied": "",
"theme.bar.opacity": 100,
"theme.bar.buttons.monochrome": false,
"theme.bar.buttons.notifications.enableBorder": false,
"menus.dashboard.powermenu.sleep": "systemctl suspend-then-hibernate"
}

11
modules/kitty/kitty.conf Normal file
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include themes/tokyo-night-kitty.conf
font_family Fira Code Nerd Font
bold_font auto
italic_font auto
bold_italic_font auto
confirm_os_window_close 0
background_opacity 0.8
background_blur 0
cursor_shape beam

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# vim:ft=kitty
# gruvbox-dark colorscheme for kitty
# snazzy theme used as base
cursor #928374
cursor_text_color background
visual_bell_color #8ec07c
bell_border_color #8ec07c
active_border_color #d3869b
inactive_border_color #665c54
active_tab_foreground #fbf1c7
active_tab_background #665c54
inactive_tab_foreground #a89984
inactive_tab_background #3c3836
foreground #ebdbb2
background #272727
selection_foreground #655b53
selection_background #ebdbb2
url_color #d65c0d
# black
color0 #272727
color8 #928373
# red
color1 #cc231c
color9 #fb4833
# green
color2 #989719
color10 #b8ba25
# yellow
color3 #d79920
color11 #fabc2e
# blue
color4 #448488
color12 #83a597
# magenta
color5 #b16185
color13 #d3859a
# cyan
color6 #689d69
color14 #8ec07b
# white
color7 #a89983
color15 #ebdbb2

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## name: Rosé Pine Dawn
## author: mvllow
## license: MIT
## upstream: https://github.com/rose-pine/kitty/blob/main/dist/rose-pine-dawn.conf
## blurb: All natural pine, faux fur and a bit of soho vibes for the classy minimalist
foreground #575279
background #faf4ed
selection_foreground #575279
selection_background #dfdad9
cursor #cecacd
cursor_text_color #575279
url_color #907aa9
active_tab_foreground #575279
active_tab_background #f2e9e1
inactive_tab_foreground #9893a5
inactive_tab_background #faf4ed
active_border_color #286983
inactive_border_color #dfdad9
# black
color0 #f2e9e1
color8 #9893a5
# red
color1 #b4637a
color9 #b4637a
# green
color2 #286983
color10 #286983
# yellow
color3 #ea9d34
color11 #ea9d34
# blue
color4 #56949f
color12 #56949f
# magenta
color5 #907aa9
color13 #907aa9
# cyan
color6 #d7827e
color14 #d7827e
# white
color7 #575279
color15 #575279

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## name: Rosé Pine Moon
## author: mvllow
## license: MIT
## upstream: https://github.com/rose-pine/kitty/blob/main/dist/rose-pine-moon.conf
## blurb: All natural pine, faux fur and a bit of soho vibes for the classy minimalist
foreground #e0def4
background #232136
selection_foreground #e0def4
selection_background #44415a
cursor #56526e
cursor_text_color #e0def4
url_color #c4a7e7
active_tab_foreground #e0def4
active_tab_background #393552
inactive_tab_foreground #6e6a86
inactive_tab_background #232136
active_border_color #3e8fb0
inactive_border_color #44415a
# black
color0 #393552
color8 #6e6a86
# red
color1 #eb6f92
color9 #eb6f92
# green
color2 #3e8fb0
color10 #3e8fb0
# yellow
color3 #f6c177
color11 #f6c177
# blue
color4 #9ccfd8
color12 #9ccfd8
# magenta
color5 #c4a7e7
color13 #c4a7e7
# cyan
color6 #ea9a97
color14 #ea9a97
# white
color7 #e0def4
color15 #e0def4

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## name: Rosé Pine
## author: mvllow
## license: MIT
## upstream: https://github.com/rose-pine/kitty/blob/main/dist/rose-pine.conf
## blurb: All natural pine, faux fur and a bit of soho vibes for the classy minimalist
foreground #e0def4
background #191724
selection_foreground #e0def4
selection_background #403d52
cursor #524f67
cursor_text_color #e0def4
url_color #c4a7e7
active_tab_foreground #e0def4
active_tab_background #26233a
inactive_tab_foreground #6e6a86
inactive_tab_background #191724
active_border_color #31748f
inactive_border_color #403d52
# black
color0 #26233a
color8 #6e6a86
# red
color1 #eb6f92
color9 #eb6f92
# green
color2 #31748f
color10 #31748f
# yellow
color3 #f6c177
color11 #f6c177
# blue
color4 #9ccfd8
color12 #9ccfd8
# magenta
color5 #c4a7e7
color13 #c4a7e7
# cyan
color6 #ebbcba
color14 #ebbcba
# white
color7 #e0def4
color15 #e0def4

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# Tokyo Night color scheme for kitty terminal emulator
# https://github.com/davidmathers/tokyo-night-kitty-theme
#
# Based on Tokyo Night color theme for Visual Studio Code
# https://github.com/enkia/tokyo-night-vscode-theme
foreground #a9b1d6
background #1a1b26
# Black
color0 #414868
color8 #414868
# Red
color1 #f7768e
color9 #f7768e
# Green
color2 #73daca
color10 #73daca
# Yellow
color3 #e0af68
color11 #e0af68
# Blue
color4 #7aa2f7
color12 #7aa2f7
# Magenta
color5 #bb9af7
color13 #bb9af7
# Cyan
color6 #7dcfff
color14 #7dcfff
# White
color7 #c0caf5
color15 #c0caf5
# Cursor
cursor #c0caf5
cursor_text_color #1a1b26
# Selection highlight
selection_foreground none
selection_background #28344a
# The color for highlighting URLs on mouse-over
url_color #9ece6a
# Window borders
active_border_color #3d59a1
inactive_border_color #101014
bell_border_color #e0af68
# Tab bar
tab_bar_style fade
tab_fade 1
active_tab_foreground #3d59a1
active_tab_background #16161e
active_tab_font_style bold
inactive_tab_foreground #787c99
inactive_tab_background #16161e
inactive_tab_font_style bold
tab_bar_background #101014
# Title bar
macos_titlebar_color #16161e
# Storm
# background #24283b
# cursor_text_color #24283b
# active_tab_background #1f2335
# inactive_tab_background #1f2335
# macos_titlebar_color #1f2335

21
modules/nvim/default.nix Normal file
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{config, pkgs, lib, inputs, ...}:
{
programs.nixvim = {
enable = true;
colorschemes.tokyonight.enable = true;
plugins.nvim-tree.enable = true;
plugins.treesitter.enable = true;
plugins.lualine.enable = true;
plugins.lsp.enable = true;
plugins.luasnip.enable = true;
plugins.toggleterm.enable = true;
plugins.cmp.enable = true;
plugins.gitsigns.enable = true;
plugins.web-devicons.enable = true;
plugins.which-key.enable = true;
plugins.cmp-nvim-lsp.enable = true;
plugins.telescope.enable = true;
plugins.indent-blankline.enable = true;
};
}

17
modules/rofi/apps.rasi Normal file
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configuration {
show-icons: true;
font: "FreeSans Regular 12";
icon-theme: "Gruvbox-Plus-Dark";
display-ssh: "󰣀 ssh:";
display-run: "󱓞 run:";
display-drun: "󰣖 drun:";
display-window: "󱂬 window:";
display-combi: "󰕘 combi:";
display-filebrowser: "󰉋 filebrowser:";
dpi: 110;
}
@theme "~/.config/rofi/tokyo-night.rasi"

16
modules/rofi/config.rasi Normal file
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configuration {
show-icons: true;
font: "FreeSans Regular 12";
display-ssh: "󰣀 ssh:";
display-run: "󱓞 run:";
display-drun: "󰣖 drun:";
display-window: "󱂬 window:";
display-combi: "󰕘 combi:";
display-filebrowser: "󰉋 filebrowser:";
dpi: 110;
}
@theme "~/.config/rofi/tokyo-night.rasi"

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* {
scrollbar: false;
bg: #24283b;
bg-dark: #1f2335;
bg-highlight: #292e42;
fg: #c0caf5;
fg-dark: #3b4261;
red-dark: #db4b4b;
red-light: #f7768e;
yellow: #e0af68;
orange: #ff9e64;
gray: #565f89;
background: @bg-dark;
background-color: @background;
foreground: @fg;
border-color: @gray;
separatorcolor: @border-color;
scrollbar-handle: @border-color;
normal-background: @background;
normal-foreground: @foreground;
alternate-normal-background: @bg-dark;
alternate-normal-foreground: @fg;
selected-normal-background: @bg-highlight;
selected-normal-foreground: @fg;
active-background: @orange;
active-foreground: @bg;
alternate-active-background: @active-background;
alternate-active-foreground: @active-foreground;
selected-active-background: @yellow;
selected-active-foreground: @active-foreground;
urgent-background: @red-dark;
urgent-foreground: @background;
alternate-urgent-background: @urgent-background;
alternate-urgent-foreground: @urgent-foreground;
selected-urgent-background: @red-dark;
selected-urgent-foreground: @urgent-foreground;
}
window {
height: 600;
width: 600;
border-radius: 10;
}
mainbox {
spacing: 0;
children: [inputbar, message, listview];
}
inputbar {
color: @normal-foreground;
padding: 14;
background-color: @background;
}
message {
padding: 10;
background-color: @background;
}
listview {
padding: 8;
border-radius: 0 0 10 10;
border: 2 2 2 2;
border-color: @background;
background-color: @background;
dynamic: false;
}
textbox {
text-color: @normal-foreground;
}
error-message {
border: 20 20 20 20;
}
entry, prompt, case-indicator {
text-color: inherit;
}
prompt {
margin: 0 10 0 0;
}
element {
padding: 5;
vertical-align: 0.5;
border-radius: 10;
text-color: @normal-foreground;
background-color: @normal-background;
}
element.selected.normal {
background-color: @selected-normal-background;
}
element.alternate.normal {
background-color: inherit;
}
element.normal.active, element.alternate.active {
background-color: @background;
}
element.selected.active {
background-color: @selected-normal-background;
}
element.normal.urgent, element.alternate.urgent {
background-color: @urgent-background;
}
element.selected.urgent {
background-color: @urgent-background;
}
element-text, element-icon {
size: 40;
margin: 0 10 0 0;
vertical-align: 0.5;
background-color: inherit;
text-color: @normal-foreground;
}

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{
"version" : 1,
"replacementkey" : "empty",
"group" : "colorize",
"passes" :
[
{
"material" : "materials/effects/empty.json"
}
],
"dependencies" :
[
"materials/effects/empty.json",
"shaders/effects/empty.frag",
"shaders/effects/empty.vert"
]
}

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@@ -0,0 +1,9 @@
{
"passes": [{
"shader": "effects/empty",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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@@ -0,0 +1,9 @@
uniform sampler2D g_Texture0; // {"material":"framebuffer","label":"ui_editor_properties_framebuffer","hidden":true}
varying vec2 v_TexCoord;
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
gl_FragColor = albedo;
}

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@@ -0,0 +1,12 @@
uniform mat4 g_ModelViewProjectionMatrix;
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec2 v_TexCoord;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord.xy = a_TexCoord;
}

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@@ -0,0 +1,20 @@
{
"version" : 1,
"replacementkey" : "blend",
"name" : "ui_editor_effect_blend_title",
"description" : "ui_editor_effect_blend_description",
"group" : "colorize",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/blend.json"
}
],
"dependencies" :
[
"materials/effects/blend.json",
"shaders/effects/blend.frag",
"shaders/effects/blend.vert"
]
}

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@@ -0,0 +1,9 @@
{
"passes": [{
"shader": "effects/blend",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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@@ -0,0 +1,18 @@
{
"name" : "Blend",
"description" : "Blend two images with various modes.",
"group" : "image",
//"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/blend.json"
}
],
"dependencies" :
[
"materials/effects/blend.json",
"shaders/effects/blend.frag",
"shaders/effects/blend.vert"
]
}

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@@ -0,0 +1,18 @@
{
"name" : "Opacity",
"description" : "Adds an opacity mask to the image.",
"group" : "image",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/opacity.json"
}
],
"dependencies" :
[
"materials/effects/opacity.json",
"shaders/effects/opacity.frag",
"shaders/effects/opacity.vert"
]
}

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@@ -0,0 +1,18 @@
{
"name" : "Scroll",
"description" : "Scrolls the image horizontally or vertically.",
"group" : "image",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/scroll.json"
}
],
"dependencies" :
[
"materials/effects/scroll.json",
"shaders/effects/scroll.frag",
"shaders/effects/scroll.vert"
]
}

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@@ -0,0 +1,18 @@
{
"name" : "Spin",
"description" : "Spin the image.",
"group" : "image",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/spin.json"
}
],
"dependencies" :
[
"materials/effects/spin.json",
"shaders/effects/spin.frag",
"shaders/effects/spin.vert"
]
}

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@@ -0,0 +1,18 @@
{
"name" : "Transform",
"description" : "Apply scaling, rotation and offsets to the image.",
"group" : "image",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/transform.json"
}
],
"dependencies" :
[
"materials/effects/transform.json",
"shaders/effects/transform.frag",
"shaders/effects/transform.vert"
]
}

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@@ -0,0 +1,13 @@
{
"passes" :
[
{
"blending" : "translucent",
"cullmode" : "nocull",
"depthtest" : "disabled",
"depthwrite" : "disabled",
"shader" : "genericimage2",
"textures" : [ "effectpreview" ]
}
]
}

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@@ -0,0 +1,9 @@
{
"passes": [{
"shader": "effects/blend",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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@@ -0,0 +1,9 @@
{
"passes": [{
"shader": "effects/opacity",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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@@ -0,0 +1,9 @@
{
"passes": [{
"shader": "effects/scroll",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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@@ -0,0 +1,9 @@
{
"passes": [{
"shader": "effects/spin",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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@@ -0,0 +1,9 @@
{
"passes": [{
"shader": "effects/transform",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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@@ -0,0 +1,5 @@
{
"format" : "rgba8888",
"nomip" : true,
"nonpoweroftwo" : true
}

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@@ -0,0 +1,4 @@
{
"autosize" : true,
"material" : "materials/effectpreview.json"
}

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@@ -0,0 +1,18 @@
{
"file" : "scene.json",
"general" :
{
"properties" :
{
"schemecolor" :
{
"order" : 0,
"text" : "ui_browse_properties_scheme_color",
"type" : "color",
"value" : "0 0 0"
}
}
},
"title" : "previewblend",
"type" : "scene"
}

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{
"camera" :
{
"center" : "-121.595 -15.576 -1.000",
"eye" : "-121.595 -15.576 0.000",
"up" : "0.000 1.000 0.000"
},
"general" :
{
"ambientcolor" : "0.3 0.3 0.3",
"bloom" : false,
"bloomstrength" : 2,
"bloomthreshold" : 0.64999997615814209,
"cameraparallax" : false,
"cameraparallaxamount" : 0.5,
"cameraparallaxdelay" : 0.10000000149011612,
"cameraparallaxmouseinfluence" : 0,
"camerapreview" : true,
"camerashake" : false,
"camerashakeamplitude" : 0.5,
"camerashakeroughness" : 1,
"camerashakespeed" : 3,
"clearcolor" : "0.7 0.7 0.7",
"orthogonalprojection" :
{
"height" : 256,
"width" : 256
},
"skylightcolor" : "0.3 0.3 0.3"
},
"objects" :
[
{
"angles" : "0.000 0.000 0.000",
"dependencies" : [ 15 ],
"depth" : 1,
"effects" :
[
{
"file" : "effects/blend/effect.json",
"passes" :
[
{
"combos" :
{
"BLENDMODE" : 23
},
"constantshadervalues" : null,
"textures" : [ null, "_rt_imageLayerComposite_15_a" ]
}
]
}
],
"id" : 38,
"image" : "models/effectpreview.json",
"name" : "",
"origin" : "128.000 128.000 0.000",
"scale" : "1.000 1.000 1.000"
},
{
"angles" : "0.000 0.000 0.000",
"depth" : 1,
"effects" :
[
{
"file" : "effects/transform/effect.json",
"passes" :
[
{
"combos" :
{
"CLAMP" : 1,
"MODE" : 0
},
"constantshadervalues" :
{
"Angle" : 0,
"Scale" : "3 3"
}
}
]
},
{
"file" : "effects/spin/effect.json",
"passes" :
[
{
"combos" :
{
"MODE" : 0
},
"constantshadervalues" : null
}
]
},
{
"file" : "effects/opacity/effect.json",
"passes" :
[
{
"combos" : null,
"constantshadervalues" : null,
"textures" : [ null, "masks/opacity_mask_ee0d9bbc6d0516b8583c8fb3e841485c0b7ec4e8" ]
}
]
}
],
"id" : 15,
"image" : "models/effectpreview.json",
"name" : "effectpreview",
"origin" : "-204.142 136.225 0.000",
"scale" : "1.000 1.000 1.000"
}
]
}

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// [COMBO] {"material":"Blend mode","combo":"BLENDMODE","type":"imageblending","default":2}
#include "common_blending.h"
varying vec4 v_TexCoord;
uniform sampler2D g_Texture0; // {"material":"Framebuffer","hidden":true}
uniform sampler2D g_Texture1; // {"material":"Color mask","mode":"rgbmask","default":"util/white"}
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
vec4 mask = texSample2D(g_Texture1, v_TexCoord.zw);
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, mask.rgb, mask.a);
gl_FragColor = albedo;
}

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uniform mat4 g_ModelViewProjectionMatrix;
uniform vec4 g_Texture1Resolution;
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec4 v_TexCoord;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord.xy = a_TexCoord;
v_TexCoord.zw = vec2(v_TexCoord.x * g_Texture1Resolution.z / g_Texture1Resolution.x,
v_TexCoord.y * g_Texture1Resolution.w / g_Texture1Resolution.y);
}

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@@ -0,0 +1,13 @@
varying vec4 v_TexCoord;
uniform sampler2D g_Texture0; // {"material":"Framebuffer","hidden":true}
uniform sampler2D g_Texture1; // {"material":"Mask","mode":"opacitymask","default":"util/white"}
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
float mask = texSample2D(g_Texture1, v_TexCoord.zw).r;
albedo.a *= mask;
gl_FragColor = albedo;
}

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@@ -0,0 +1,15 @@
uniform mat4 g_ModelViewProjectionMatrix;
uniform vec4 g_Texture1Resolution;
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec4 v_TexCoord;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord.xy = a_TexCoord;
v_TexCoord.zw = vec2(v_TexCoord.x * g_Texture1Resolution.z / g_Texture1Resolution.x,
v_TexCoord.y * g_Texture1Resolution.w / g_Texture1Resolution.y);
}

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@@ -0,0 +1,10 @@
varying vec2 v_TexCoord;
varying vec2 v_Scroll;
uniform sampler2D g_Texture0; // {"material":"Framebuffer","hidden":true}
void main() {
vec2 texCoord = frac(v_TexCoord + v_Scroll);
gl_FragColor = texSample2D(g_Texture0, texCoord);
}

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@@ -0,0 +1,21 @@
uniform mat4 g_ModelViewProjectionMatrix;
uniform float g_Time;
uniform float g_ScrollX; // {"material":"Speed X","default":0.2,"range":[-2,2]}
uniform float g_ScrollY; // {"material":"Speed Y","default":0.2,"range":[-2,2]}
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec2 v_TexCoord;
varying vec2 v_Scroll;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord = a_TexCoord;
vec2 scroll = vec2(g_ScrollX, g_ScrollY);
scroll = sign(scroll) * pow(vec2(g_ScrollX, g_ScrollY), CAST2(2.0));
v_Scroll = scroll * g_Time;
}

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@@ -0,0 +1,14 @@
// [COMBO] {"material":"Repeat","combo":"CLAMP","type":"options","default":1}
varying vec2 v_TexCoord;
uniform sampler2D g_Texture0; // {"material":"Framebuffer","hidden":true}
void main() {
vec2 texCoord = v_TexCoord;
#if CLAMP
texCoord = frac(texCoord);
#endif
gl_FragColor = texSample2D(g_Texture0, texCoord);
}

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@@ -0,0 +1,29 @@
// [COMBO] {"material":"Mode","combo":"MODE","type":"options","default":0,"options":{"Vertex":1,"UV":0}}
#include "common.h"
uniform mat4 g_ModelViewProjectionMatrix;
uniform float g_Time;
uniform float g_Speed; // {"material":"Speed","default":1.0,"range":[-5,5]}
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec2 v_TexCoord;
void main() {
vec3 position = a_Position;
#if MODE == 1
position.xy = rotateVec2(position.xy - CAST2(0.5), g_Speed * g_Time) + CAST2(0.5);
#endif
gl_Position = mul(vec4(position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord = a_TexCoord;
#if MODE == 0
v_TexCoord = rotateVec2(v_TexCoord - CAST2(0.5), g_Speed * g_Time) + CAST2(0.5);
#endif
}

View File

@@ -0,0 +1,14 @@
// [COMBO] {"material":"Repeat","combo":"CLAMP","type":"options","default":0}
varying vec2 v_TexCoord;
uniform sampler2D g_Texture0; // {"material":"Framebuffer","hidden":true}
void main() {
vec2 texCoord = v_TexCoord;
#if CLAMP
texCoord = frac(texCoord);
#endif
gl_FragColor = texSample2D(g_Texture0, texCoord);
}

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@@ -0,0 +1,35 @@
// [COMBO] {"material":"Mode","combo":"MODE","type":"options","default":0,"options":{"Vertex":1,"UV":0}}
#include "common.h"
uniform mat4 g_ModelViewProjectionMatrix;
uniform vec2 g_Offset; // {"material":"Offset","default":"0 0"}
uniform vec2 g_Scale; // {"material":"Scale","default":"1 1"}
uniform float g_Direction; // {"material":"Angle","default":0,"range":[0,6.28]}
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec2 v_TexCoord;
vec2 applyFx(vec2 v) {
v = rotateVec2(v - CAST2(0.5), g_Direction);
return (v + g_Offset) * g_Scale + CAST2(0.5);
}
void main() {
vec3 position = a_Position;
#if MODE == 1
position.xy = applyFx(position.xy);
#endif
gl_Position = mul(vec4(position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord = a_TexCoord;
#if MODE == 0
v_TexCoord = applyFx(v_TexCoord);
#endif
}

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{
"name": "FX Preview",
"type": "scene2d"
}

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@@ -0,0 +1,127 @@
// [COMBO] {"material":"ui_editor_properties_blend_mode","combo":"BLENDMODE","type":"imageblending","default":2}
// [COMBO] {"material":"ui_editor_properties_transform","combo":"TRANSFORMUV","type":"options","default":0}
// [COMBO] {"material":"ui_editor_properties_transform_repeat","combo":"TRANSFORMREPEAT","type":"options","default":0,"options":{"ui_editor_properties_clip":0,"ui_editor_properties_repeat":1,"ui_editor_properties_clamp_uvs":2},"require":{"TRANSFORMUV":1}}
// [COMBO] {"material":"ui_editor_properties_write_alpha","combo":"WRITEALPHA","type":"options","default":0}
// [COMBO] {"material":"ui_editor_properties_number_of_textures","combo":"NUMBLENDTEXTURES","type":"options","default":1,"options":{"1":1,"2":2,"3":3,"4":4,"5":5,"6":6}}
#include "common_blending.h"
varying vec4 v_TexCoord;
#if NUMBLENDTEXTURES >= 2
varying vec4 v_TexCoord23;
#endif
#if NUMBLENDTEXTURES >= 4
varying vec4 v_TexCoord45;
#endif
#if NUMBLENDTEXTURES >= 6
varying vec2 v_TexCoord6;
#endif
uniform float g_Multiply; // {"material":"multiply","label":"ui_editor_properties_blend_amount","default":1,"range":[0.0, 2.0]}
uniform float g_Multiply2; // {"material":"multiply2","label":"ui_editor_properties_blend_amount_2","default":1,"range":[0.0, 2.0]}
uniform float g_Multiply3; // {"material":"multiply3","label":"ui_editor_properties_blend_amount_3","default":1,"range":[0.0, 2.0]}
uniform float g_Multiply4; // {"material":"multiply4","label":"ui_editor_properties_blend_amount_4","default":1,"range":[0.0, 2.0]}
uniform float g_Multiply5; // {"material":"multiply5","label":"ui_editor_properties_blend_amount_5","default":1,"range":[0.0, 2.0]}
uniform float g_Multiply6; // {"material":"multiply6","label":"ui_editor_properties_blend_amount_6","default":1,"range":[0.0, 2.0]}
uniform float g_AlphaMultiply; // {"material":"alpha","label":"ui_editor_properties_alpha","default":1,"range":[0.0, 1.0]}
#if OPACITYMASK == 1
varying vec2 v_TexCoordOpacity;
#endif
uniform sampler2D g_Texture0; // {"hidden":true}
uniform sampler2D g_Texture7; // {"label":"ui_editor_properties_opacity_mask","mode":"opacitymask","default":"util/white","combo":"OPACITYMASK","paintdefaultcolor":"0 0 0 1"}
uniform sampler2D g_Texture1; // {"label":"ui_editor_properties_blend_texture","mode":"rgbmask","default":"util/white"}
#if NUMBLENDTEXTURES >= 2
uniform sampler2D g_Texture2; // {"label":"ui_editor_properties_blend_texture","mode":"rgbmask","default":"util/white"}
#endif
#if NUMBLENDTEXTURES >= 3
uniform sampler2D g_Texture3; // {"label":"ui_editor_properties_blend_texture","mode":"rgbmask","default":"util/white"}
#endif
#if NUMBLENDTEXTURES >= 4
uniform sampler2D g_Texture4; // {"label":"ui_editor_properties_blend_texture","mode":"rgbmask","default":"util/white"}
#endif
#if NUMBLENDTEXTURES >= 5
uniform sampler2D g_Texture5; // {"label":"ui_editor_properties_blend_texture","mode":"rgbmask","default":"util/white"}
#endif
#if NUMBLENDTEXTURES >= 6
uniform sampler2D g_Texture6; // {"label":"ui_editor_properties_blend_texture","mode":"rgbmask","default":"util/white"}
#endif
float GetUVBlend(vec2 uv)
{
#if TRANSFORMUV == 1 && TRANSFORMREPEAT == 0
return step(0.99, dot(step(CAST2(0.0), uv) * step(uv, CAST2(1.0)), CAST2(0.5)));
#endif
return 1.0;
}
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
vec2 blendUV = v_TexCoord.zw;
#if TRANSFORMUV == 1 && TRANSFORMREPEAT == 1
blendUV = frac(blendUV);
#endif
vec4 blendColors = texSample2D(g_Texture1, blendUV);
float blend = 1.0;
#if OPACITYMASK == 1
blend *= texSample2D(g_Texture7, v_TexCoordOpacity).r;
#endif
float blendAlpha = GetUVBlend(blendUV) * blend * g_Multiply * blendColors.a;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, blendColors.rgb, blendAlpha);
#if NUMBLENDTEXTURES >= 2
blendUV = frac(v_TexCoord23.xy);
blendColors = texSample2D(g_Texture2, blendUV);
blendAlpha *= blendColors.a * g_Multiply2;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, blendColors.rgb, GetUVBlend(blendUV) * blend * g_Multiply2 * blendColors.a);
#endif
#if NUMBLENDTEXTURES >= 3
blendUV = frac(v_TexCoord23.zw);
blendColors = texSample2D(g_Texture3, blendUV);
blendAlpha *= blendColors.a * g_Multiply3;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, blendColors.rgb, GetUVBlend(blendUV) * blend * g_Multiply3 * blendColors.a);
#endif
#if NUMBLENDTEXTURES >= 4
blendUV = frac(v_TexCoord45.xy);
blendColors = texSample2D(g_Texture4, blendUV);
blendAlpha *= blendColors.a * g_Multiply4;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, blendColors.rgb, GetUVBlend(blendUV) * blend * g_Multiply4 * blendColors.a);
#endif
#if NUMBLENDTEXTURES >= 5
blendUV = frac(v_TexCoord45.zw);
blendColors = texSample2D(g_Texture5, blendUV);
blendAlpha *= blendColors.a * g_Multiply5;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, blendColors.rgb, GetUVBlend(blendUV) * blend * g_Multiply5 * blendColors.a);
#endif
#if NUMBLENDTEXTURES >= 6
blendUV = frac(v_TexCoord6.xy);
blendColors = texSample2D(g_Texture6, blendUV);
blendAlpha *= blendColors.a * g_Multiply6;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, blendColors.rgb, GetUVBlend(blendUV) * blend * g_Multiply6 * blendColors.a);
#endif
#if WRITEALPHA
albedo.a = blendColors.a * g_AlphaMultiply;
#endif
gl_FragColor = albedo;
}

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#include "common.h"
uniform mat4 g_ModelViewProjectionMatrix;
uniform vec4 g_Texture1Resolution;
uniform vec4 g_Texture2Resolution;
uniform vec4 g_Texture3Resolution;
uniform vec4 g_Texture4Resolution;
uniform vec4 g_Texture5Resolution;
uniform vec4 g_Texture6Resolution;
#if OPACITYMASK == 1
uniform vec4 g_Texture7Resolution;
varying vec2 v_TexCoordOpacity;
#endif
#if TRANSFORMUV == 1
uniform vec4 g_Texture0Resolution;
#endif
uniform vec2 g_BlendOffset; // {"material":"blendoffset","label":"ui_editor_properties_offset","default":"0 0"}
uniform float g_BlendAngle; // {"material":"blendangle","label":"ui_editor_properties_angle","default":0,"range":[0,6.28]}
uniform float g_BlendScale; // {"material":"blendscale","label":"ui_editor_properties_scale","default":1,"range":[0.01,2]}
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec4 v_TexCoord;
#if NUMBLENDTEXTURES >= 2
varying vec4 v_TexCoord23;
#endif
#if NUMBLENDTEXTURES >= 4
varying vec4 v_TexCoord45;
#endif
#if NUMBLENDTEXTURES >= 6
varying vec2 v_TexCoord6;
#endif
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord.xy = a_TexCoord;
v_TexCoord.zw = vec2(v_TexCoord.x * g_Texture1Resolution.z / g_Texture1Resolution.x,
v_TexCoord.y * g_Texture1Resolution.w / g_Texture1Resolution.y);
#if NUMBLENDTEXTURES >= 2
v_TexCoord23.xy = vec2(v_TexCoord.x * g_Texture2Resolution.z / g_Texture2Resolution.x,
v_TexCoord.y * g_Texture2Resolution.w / g_Texture2Resolution.y);
v_TexCoord23.zw = CAST2(0.0);
#endif
#if NUMBLENDTEXTURES >= 3
v_TexCoord23.zw = vec2(v_TexCoord.x * g_Texture3Resolution.z / g_Texture3Resolution.x,
v_TexCoord.y * g_Texture3Resolution.w / g_Texture3Resolution.y);
#endif
#if NUMBLENDTEXTURES >= 4
v_TexCoord45.xy = vec2(v_TexCoord.x * g_Texture4Resolution.z / g_Texture4Resolution.x,
v_TexCoord.y * g_Texture4Resolution.w / g_Texture4Resolution.y);
v_TexCoord45.zw = CAST2(0.0);
#endif
#if NUMBLENDTEXTURES >= 5
v_TexCoord45.zw = vec2(v_TexCoord.x * g_Texture5Resolution.z / g_Texture5Resolution.x,
v_TexCoord.y * g_Texture5Resolution.w / g_Texture5Resolution.y);
#endif
#if NUMBLENDTEXTURES >= 6
v_TexCoord6.xy = vec2(v_TexCoord.x * g_Texture6Resolution.z / g_Texture6Resolution.x,
v_TexCoord.y * g_Texture6Resolution.w / g_Texture6Resolution.y);
#endif
#if TRANSFORMUV == 1
vec2 scaleA = g_Texture0Resolution.zw / g_Texture1Resolution.zw;
//vec2 scaleB = g_Texture0Resolution.wz / g_Texture1Resolution.wz;
//vec2 dir = abs(rotateVec2(vec2(1, 0), g_BlendAngle));
v_TexCoord.zw -= (g_BlendOffset - (g_Texture0Resolution.zw - g_Texture1Resolution.zw) * 0.5) / g_Texture0Resolution.zw;
v_TexCoord.zw -= CAST2(0.5);
v_TexCoord.zw = rotateVec2(v_TexCoord.zw, g_BlendAngle);
// Too tired now to get this right, maybe look later at this again
//v_TexCoord.zw *= scaleA * dot(dir, vec2(1, 0)) + scaleB * dot(dir, vec2(0, 1));
//v_TexCoord.zw *= mix(scaleA, scaleB, abs(sin(g_BlendAngle))) / g_BlendScale;
v_TexCoord.zw *= scaleA / g_BlendScale;
//v_TexCoord.zw *= scaleA * abs(cos(g_BlendAngle)) + scaleB * abs(sin(g_BlendAngle));
v_TexCoord.zw += CAST2(0.5);
#endif
#if OPACITYMASK == 1
v_TexCoordOpacity = vec2(v_TexCoord.x * g_Texture7Resolution.z / g_Texture7Resolution.x,
v_TexCoord.y * g_Texture7Resolution.w / g_Texture7Resolution.y);
#endif
}

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{
"version" : 1,
"replacementkey" : "blendgradient",
"name" : "ui_editor_effect_blend_gradient_title",
"description" : "ui_editor_effect_blend_gradient_description",
"group" : "colorize",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/blendgradient.json"
}
],
"dependencies" :
[
"materials/effects/blendgradient.json",
"shaders/effects/blendgradient.frag",
"shaders/effects/blendgradient.vert"
]
}

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{
"passes": [{
"shader": "effects/blendgradient",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"version" : 1,
"replacementkey" : "blendgradient",
"name" : "ui_editor_effect_blend_gradient_title",
"description" : "ui_editor_effect_blend_gradient_description",
"group" : "colorize",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/blendgradient.json"
}
],
"dependencies" :
[
"materials/effects/blendgradient.json",
"shaders/effects/blendgradient.frag",
"shaders/effects/blendgradient.vert"
]
}

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{
"version" : 1,
"replacementkey" : "tint",
"name" : "ui_editor_effect_tint_title",
"description" : "ui_editor_effect_tint_description",
"group" : "colorize",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/tint.json"
}
],
"dependencies" :
[
"materials/effects/tint.json",
"shaders/effects/tint.frag",
"shaders/effects/tint.vert"
]
}

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{
"version" : 1,
"replacementkey" : "vhs",
"name" : "ui_editor_effect_vhs_title",
"description" : "ui_editor_effect_vhs_description",
"group" : "colorize",
"preview" : "previewvhs/project.json",
"passes" :
[
{
"material" : "materials/effects/vhs.json"
}
],
"dependencies" :
[
"materials/effects/vhs.json",
"shaders/effects/vhs.frag",
"shaders/effects/vhs.vert"
]
}

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{
"passes" :
[
{
"blending" : "translucent",
"cullmode" : "nocull",
"depthtest" : "disabled",
"depthwrite" : "disabled",
"shader" : "genericimage2",
"textures" : [ "effectpreview" ]
}
]
}

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{
"clampuvs" : true,
"format" : "rgba8888",
"nomip" : true,
"nonpoweroftwo" : true
}

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{
"passes": [{
"shader": "effects/blendgradient",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"passes": [{
"shader": "effects/tint",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"passes": [{
"shader": "effects/vhs",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"autosize" : true,
"material" : "materials/effectpreview.json"
}

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{
"file" : "scene.json",
"general" :
{
"properties" :
{
"schemecolor" :
{
"order" : 0,
"text" : "ui_browse_properties_scheme_color",
"type" : "color",
"value" : "0 0 0"
}
}
},
"title" : "preview",
"type" : "scene",
"version" : 0
}

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{
"camera" :
{
"center" : "0.00000 0.00000 -1.00000",
"eye" : "0.00000 0.00000 0.00000",
"up" : "0.00000 1.00000 0.00000"
},
"general" :
{
"ambientcolor" : "0.30000 0.30000 0.30000",
"bloom" : false,
"bloomhdrfeather" : 0.1,
"bloomhdriterations" : 8,
"bloomhdrscatter" : 1.619,
"bloomhdrstrength" : 2.0,
"bloomhdrthreshold" : 1.0,
"bloomstrength" : 2.0,
"bloomthreshold" : 0.64999998,
"camerafade" : true,
"cameraparallax" : false,
"cameraparallaxamount" : 0.5,
"cameraparallaxdelay" : 0.1,
"cameraparallaxmouseinfluence" : 0.0,
"camerapreview" : true,
"camerashake" : false,
"camerashakeamplitude" : 0.5,
"camerashakeroughness" : 1.0,
"camerashakespeed" : 3.0,
"clearcolor" : "0.70000 0.70000 0.70000",
"clearenabled" : true,
"farz" : 10000.0,
"fov" : 50.0,
"hdr" : false,
"nearz" : 0.0099999998,
"orthogonalprojection" :
{
"height" : 256,
"width" : 256
},
"skylightcolor" : "0.30000 0.30000 0.30000",
"zoom" : 1.0
},
"objects" :
[
{
"alignment" : "center",
"alpha" : 1.0,
"angles" : "0.00000 0.00000 0.00000",
"brightness" : 1.0,
"color" : "1.00000 1.00000 1.00000",
"colorBlendMode" : 0,
"copybackground" : true,
"effects" :
[
{
"file" : "effects/tint/effect.json",
"id" : 28,
"name" : "",
"passes" :
[
{
"constantshadervalues" :
{
"alpha" : 1.0,
"color" : "1 0 0"
},
"id" : 29
}
],
"visible" : true
},
{
"file" : "effects/vhs/effect.json",
"id" : 35,
"name" : "",
"passes" :
[
{
"constantshadervalues" :
{
"artifacts" : 3,
"chromatic" : 0,
"distortionspeed" : 2,
"distortionstrength" : 10,
"distortionwidth" : 2,
"scale" : 0.03,
"strength" : 2
},
"id" : 36,
"textures" : [ null, "util/noise" ]
}
],
"visible" : true
}
],
"id" : 26,
"image" : "models/effectpreview.json",
"ledsource" : false,
"locktransforms" : false,
"name" : "effectpreview",
"origin" : "128.00000 128.00000 0.00000",
"parallaxDepth" : "1.00000 1.00000",
"perspective" : false,
"scale" : "1.00000 1.00000 1.00000",
"size" : "256.00000 256.00000",
"solid" : true,
"visible" : false
},
{
"alignment" : "center",
"alpha" : 1.0,
"angles" : "0.00000 0.00000 0.00000",
"brightness" : 1.0,
"color" : "1.00000 1.00000 1.00000",
"colorBlendMode" : 0,
"copybackground" : true,
"dependencies" : [ 26 ],
"depth" : 1,
"effects" :
[
{
"file" : "effects/blendgradient/effect.json",
"id" : 18,
"name" : "",
"passes" :
[
{
"combos" :
{
"EDGEGLOW" : 1
},
"constantshadervalues" :
{
"edgebrightness" : 1.0,
"edgecolor" : "0 0 0",
"gradientscale" : 0.05,
"multiply" :
{
"animation" :
{
"c0" :
[
{
"back" :
{
"enabled" : true,
"x" : -1,
"y" : 0
},
"frame" : 0,
"front" :
{
"enabled" : true,
"x" : 1,
"y" : 0
},
"lockangle" : true,
"locklength" : true,
"value" : 1
},
{
"back" :
{
"enabled" : true,
"x" : -1,
"y" : 0
},
"frame" : 30,
"front" :
{
"enabled" : true,
"x" : 1,
"y" : 0
},
"lockangle" : true,
"locklength" : true,
"value" : 0
}
],
"options" :
{
"fps" : 15,
"length" : 30,
"mode" : "mirror",
"wraploop" : null
}
},
"value" : 1
}
},
"id" : 19,
"textures" : [ null, "_rt_imageLayerComposite_26_a", "util/clouds_256" ]
}
],
"visible" : true
}
],
"id" : 38,
"image" : "models/effectpreview.json",
"ledsource" : false,
"locktransforms" : false,
"name" : "",
"origin" : "128.00000 128.00000 0.00000",
"parallaxDepth" : "1.00000 1.00000",
"perspective" : false,
"scale" : "1.00000 1.00000 1.00000",
"size" : "256.00000 256.00000",
"solid" : true,
"visible" : true
}
],
"version" : 0
}

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// [COMBO] {"material":"ui_editor_properties_blend_mode","combo":"BLENDMODE","type":"imageblending","default":0}
// [COMBO] {"material":"ui_editor_properties_transform","combo":"TRANSFORMUV","type":"options","default":0}
// [COMBO] {"material":"ui_editor_properties_transform_repeat","combo":"TRANSFORMREPEAT","type":"options","default":0,"options":{"ui_editor_properties_clip":0,"ui_editor_properties_repeat":1,"ui_editor_properties_clamp_uvs":2}}
// [COMBO] {"material":"ui_editor_properties_write_alpha","combo":"WRITEALPHA","type":"options","default":0}
// [COMBO] {"material":"ui_editor_properties_edge_glow","combo":"EDGEGLOW","type":"options","default":0}
#include "common_blending.h"
varying vec4 v_TexCoord;
uniform float g_Multiply; // {"material":"multiply","label":"ui_editor_properties_blend_amount","default":1,"range":[0.0, 1.0]}
uniform float g_GradientScale; // {"material":"gradientscale","label":"ui_editor_properties_gradient_scale","default":0.05,"range":[0.01, 0.25]}
uniform float g_AlphaMultiply; // {"material":"alpha","label":"ui_editor_properties_alpha","default":1,"range":[0.0, 1.0]}
uniform float g_EdgeBrightness; // {"material":"edgebrightness","label":"ui_editor_properties_edge_brightness","default":1,"range":[0.0, 5.0]}
uniform vec3 g_EdgeColor; // {"material":"edgecolor","label":"ui_editor_properties_edge_color","default":"1 0.75 0","type":"color"}
#if OPACITYMASK == 1
varying vec2 v_TexCoordOpacity;
#endif
uniform sampler2D g_Texture0; // {"hidden":true}
uniform sampler2D g_Texture1; // {"label":"ui_editor_properties_blend_texture","mode":"rgbmask","default":"util/white"}
uniform sampler2D g_Texture2; // {"label":"ui_editor_properties_gradient_mask","mode":"opacitymask","default":"util/clouds_256","paintdefaultcolor":"0 0 0 1"}
uniform sampler2D g_Texture3; // {"label":"ui_editor_properties_opacity_mask","mode":"opacitymask","default":"util/white","combo":"OPACITYMASK","paintdefaultcolor":"0 0 0 1"}
float GetUVBlend(vec2 uv)
{
#if TRANSFORMUV == 1 && TRANSFORMREPEAT == 0
return step(0.99, dot(step(CAST2(0.0), uv) * step(uv, CAST2(1.0)), CAST2(0.5)));
#endif
return 1.0;
}
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
vec2 blendUV = v_TexCoord.zw;
#if TRANSFORMUV == 1 && TRANSFORMREPEAT == 1
blendUV = frac(blendUV);
#endif
vec4 blendColors = texSample2D(g_Texture1, blendUV);
float blend = 1.0;
float gradient = texSample2D(g_Texture2, blendUV).r;
blend = smoothstep(saturate(gradient - g_GradientScale), saturate(gradient + g_GradientScale), g_Multiply);
#if OPACITYMASK == 1
float mask = texSample2D(g_Texture3, v_TexCoordOpacity).r;
blend *= mask;
#endif
float blendAlpha = GetUVBlend(blendUV) * blend * blendColors.a;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, blendColors.rgb, blendAlpha);
#if EDGEGLOW
float burnWidth = g_GradientScale * 0.5;
float burnAmount = step(gradient - burnWidth, g_Multiply) *
step(g_Multiply, gradient + burnWidth) *
step(0.01, g_Multiply) *
step(g_Multiply, 0.999);
#if OPACITYMASK == 1
burnAmount *= mask;
#endif
albedo.rgb = max(CAST3(0.0), mix(albedo.rgb, g_EdgeColor, burnAmount * g_EdgeBrightness));
#endif
#if WRITEALPHA
albedo.a = blendColors.a * g_AlphaMultiply;
#endif
gl_FragColor = albedo;
}

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#include "common.h"
uniform mat4 g_ModelViewProjectionMatrix;
uniform vec4 g_Texture1Resolution;
uniform vec4 g_Texture2Resolution;
uniform vec4 g_Texture3Resolution;
uniform vec4 g_Texture4Resolution;
uniform vec4 g_Texture5Resolution;
uniform vec4 g_Texture6Resolution;
#if OPACITYMASK == 1
uniform vec4 g_Texture7Resolution;
varying vec2 v_TexCoordOpacity;
#endif
#if TRANSFORMUV == 1
uniform vec4 g_Texture0Resolution;
#endif
uniform vec2 g_BlendOffset; // {"material":"blendoffset","label":"ui_editor_properties_offset","default":"0 0"}
uniform float g_BlendAngle; // {"material":"blendangle","label":"ui_editor_properties_angle","default":0,"range":[0,6.28]}
uniform float g_BlendScale; // {"material":"blendscale","label":"ui_editor_properties_scale","default":1,"range":[0.01,2]}
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec4 v_TexCoord;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord.xy = a_TexCoord;
v_TexCoord.zw = vec2(v_TexCoord.x * g_Texture1Resolution.z / g_Texture1Resolution.x,
v_TexCoord.y * g_Texture1Resolution.w / g_Texture1Resolution.y);
#if TRANSFORMUV == 1
vec2 scaleA = g_Texture0Resolution.zw / g_Texture1Resolution.zw;
v_TexCoord.zw -= (g_BlendOffset - (g_Texture0Resolution.zw - g_Texture1Resolution.zw) * 0.5) / g_Texture0Resolution.zw;
v_TexCoord.zw -= CAST2(0.5);
v_TexCoord.zw = rotateVec2(v_TexCoord.zw, g_BlendAngle);
v_TexCoord.zw *= scaleA / g_BlendScale;
v_TexCoord.zw += CAST2(0.5);
#endif
#if OPACITYMASK == 1
v_TexCoordOpacity = vec2(v_TexCoord.x * g_Texture7Resolution.z / g_Texture7Resolution.x,
v_TexCoord.y * g_Texture7Resolution.w / g_Texture7Resolution.y);
#endif
}

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// [COMBO] {"material":"ui_editor_properties_blend_mode","combo":"BLENDMODE","type":"imageblending","default":30}
#include "common_blending.h"
varying vec4 v_TexCoord;
uniform sampler2D g_Texture0; // {"hidden":true}
uniform sampler2D g_Texture1; // {"label":"ui_editor_properties_opacity_mask","mode":"opacitymask","combo":"MASK","paintdefaultcolor":"0 0 0 1"}
uniform float g_BlendAlpha; // {"material":"alpha", "label":"ui_editor_properties_alpha","default":1,"range":[0,1]}
uniform vec3 g_TintColor; // {"material":"color", "label":"ui_editor_properties_color", "type": "color", "default":"1 0 0"}
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
float mask = g_BlendAlpha;
#if MASK
mask *= texSample2D(g_Texture1, v_TexCoord.zw).r;
#endif
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, g_TintColor, mask);
#if BLENDMODE == 0
albedo.a = 1.0;
#endif
gl_FragColor = albedo;
}

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uniform mat4 g_ModelViewProjectionMatrix;
#if MASK
uniform vec4 g_Texture1Resolution;
#endif
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec4 v_TexCoord;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord = a_TexCoord.xyxy;
#if MASK
v_TexCoord.zw = vec2(v_TexCoord.x * g_Texture1Resolution.z / g_Texture1Resolution.x,
v_TexCoord.y * g_Texture1Resolution.w / g_Texture1Resolution.y);
#endif
}

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// [COMBO] {"material":"ui_editor_properties_blend_mode","combo":"BLENDMODE","type":"imageblending","default":12}
// [COMBO] {"material":"ui_editor_properties_greyscale","combo":"GREYSCALE","type":"options","default":0}
// [COMBO] {"material":"ui_editor_properties_artifacts_negated","combo":"INVERTARTIFACTS","type":"options","default":1}
#include "common.h"
#include "common_blending.h"
varying vec4 v_TexCoord;
varying vec2 v_TexCoordGlitchBase;
varying vec4 v_TexCoordGlitch;
varying vec4 v_TexCoordNoise;
varying vec4 v_TexCoordVHSNoise;
uniform sampler2D g_Texture0; // {"hidden":true}
uniform sampler2D g_Texture1; // {"label":"ui_editor_properties_noise","default":"util/noise"}
uniform sampler2D g_Texture2; // {"label":"ui_editor_properties_opacity_mask","mode":"opacitymask","paintdefaultcolor":"0 0 0 1","combo":"MASK"}
uniform float g_Time;
uniform float g_NoiseScale; // {"material":"scale","label":"ui_editor_properties_scale","default":0.3,"range":[0.01, 1.0]}
uniform float g_NoiseAlpha; // {"material":"strength","label":"ui_editor_properties_alpha","default":1.0,"range":[0.0, 2.0]}
uniform float g_DistortionStrength; // {"material":"distortionstrength","label":"ui_editor_properties_distortion_strength","default":1.0,"range":[0.0, 2.0]}
uniform float g_DistortionSpeed; // {"material":"distortionspeed","label":"ui_editor_properties_distortion_speed","default":1,"range":[0.0, 2.0]}
uniform float g_DistortionWidth; // {"material":"distortionwidth","label":"ui_editor_properties_distortion_width","default":1.0,"range":[0.0, 2.0]}
uniform float g_ArtifactsScale; // {"material":"artifacts","label":"ui_editor_properties_artifacts","default":1.5,"range":[0.0, 3.0]}
void main() {
float dblend = sin(g_Time);
dblend = sign(dblend) * pow(abs(max(0.00001, dblend)), 4.0);
vec2 distortion = vec2(dblend *
g_DistortionStrength * 0.02 *
smoothstep(0.01 * g_DistortionWidth, 0.0, abs(frac(g_Time * g_DistortionSpeed) - v_TexCoord.y)),
0.0);
distortion *= g_NoiseAlpha;
vec4 albedo;
float vhsBlend = 1.0;
#if MASK == 1
vhsBlend *= texSample2D(g_Texture2, v_TexCoord.zw).r;
vec4 orig = texSample2D(g_Texture0, v_TexCoord.xy + distortion * vhsBlend);
albedo.ga = texSample2D(g_Texture0, v_TexCoordGlitchBase + distortion * vhsBlend).ga;
#else
vec4 orig = texSample2D(g_Texture0, v_TexCoord.xy + distortion);
albedo.ga = orig.ga;
#endif
albedo.r = texSample2D(g_Texture0, v_TexCoordGlitch.xy + distortion).r;
albedo.b = texSample2D(g_Texture0, v_TexCoordGlitch.zw + distortion).b;
vec3 noise = texSample2D(g_Texture1, v_TexCoordNoise.xy).rgb;
vec3 noise2 = texSample2D(g_Texture1, v_TexCoordNoise.zw).gbr;
#if GREYSCALE == 1
noise = CAST3(greyscale(noise));
noise2 = CAST3(greyscale(noise2));
#endif
noise = saturate(noise * noise2);
float blend = 0.1;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, noise, blend);
albedo.rgb = BlendOpacity(albedo.rgb, smoothstep(0.7, 1.0, noise), BlendLinearDodge, blend);
vec2 vhsNoise = texSample2D(g_Texture1, v_TexCoordVHSNoise.xy).rg;
vec2 vhsNoise2 = texSample2D(g_Texture1, v_TexCoordVHSNoise.zw).rg;
float artifactLimiter = pow(max(g_ArtifactsScale, 0.0001), 0.2);
float artifactsAlpha = step(0.001, g_NoiseScale) * step(0.9, vhsNoise.x * artifactLimiter) * step(0.9, vhsNoise2.x * artifactLimiter) * vhsNoise.y * vhsNoise2.y;
#if INVERTARTIFACTS
albedo.rgb = mix(albedo.rgb, CAST3(1.0 - albedo.rgb), artifactsAlpha);
#else
albedo.rgb += CAST3(artifactsAlpha);
#endif
gl_FragColor = mix(orig, albedo, g_NoiseAlpha * vhsBlend);
}

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uniform mat4 g_ModelViewProjectionMatrix;
uniform vec4 g_Texture0Resolution;
#if MASK == 1
uniform vec4 g_Texture2Resolution;
#endif
uniform float g_Time;
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec4 v_TexCoord;
varying vec2 v_TexCoordGlitchBase;
varying vec4 v_TexCoordGlitch;
varying vec4 v_TexCoordNoise;
varying vec4 v_TexCoordVHSNoise;
uniform float g_NoiseScale; // {"material":"scale","label":"ui_editor_properties_scale","default":0.3,"range":[0.01, 1.0]}
uniform float g_Chromatic; // {"material":"chromatic","label":"ui_editor_properties_chromatic_aberration","default":0.1,"range":[0.0, 1.0]}
uniform float g_ArtifactsScale; // {"material":"artifacts","label":"ui_editor_properties_artifacts","default":1.5,"range":[0.0, 3.0]}
uniform float g_NoiseAlpha; // {"material":"strength","label":"ui_editor_properties_alpha","default":1.0,"range":[0.0, 2.0]}
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
float aspect = g_Texture0Resolution.z / g_Texture0Resolution.w;
float t = frac(g_Time);
v_TexCoord = a_TexCoord.xyxy;
v_TexCoordNoise.xy = (a_TexCoord.xy + t) * g_NoiseScale;
v_TexCoordNoise.zw = (a_TexCoord.xy - t * 2.5) * g_NoiseScale * 0.52;
v_TexCoordNoise *= vec4(aspect, 1.0, aspect, 1.0);
#if MASK == 1
v_TexCoord.zw = vec2(a_TexCoord.x * g_Texture2Resolution.z / g_Texture2Resolution.x,
a_TexCoord.y * g_Texture2Resolution.w / g_Texture2Resolution.y);
#endif
v_TexCoordVHSNoise.xy = v_TexCoordNoise.xy * vec2(0.1, 10) * g_ArtifactsScale;
v_TexCoordVHSNoise.zw = v_TexCoordNoise.zw * vec2(0.01, 2) * g_ArtifactsScale;
v_TexCoordGlitch = v_TexCoord.xyxy;
vec3 glitchOffset = g_Chromatic * smoothstep(0, 2, 1 + 0.5 * sin(g_Time * vec3(11, 7, 13) * 2)) * vec3(0.0019, 0.0021, 0.0017);
v_TexCoordGlitch.y += 0.004 * g_Chromatic + glitchOffset.x;
v_TexCoordGlitch.xz += glitchOffset.xy + vec2(0.005, -0.0005) * g_Chromatic;
v_TexCoordGlitch.z -= glitchOffset.z + 0.006 * g_Chromatic;
v_TexCoordGlitch.w -= 0.0045 * g_Chromatic;
v_TexCoordGlitchBase.x = v_TexCoord.x + glitchOffset.z * min(1.0, g_NoiseAlpha);
v_TexCoordGlitchBase.y = v_TexCoord.y - glitchOffset.z * min(1.0, g_NoiseAlpha);
}

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{
"name": "FX Preview",
"type": "scene2d"
}

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// [COMBO] {"material":"ui_editor_properties_blend_mode","combo":"BLENDMODE","type":"imageblending","default":0}
// [COMBO] {"material":"ui_editor_properties_transform","combo":"TRANSFORMUV","type":"options","default":0}
// [COMBO] {"material":"ui_editor_properties_transform_repeat","combo":"TRANSFORMREPEAT","type":"options","default":0,"options":{"ui_editor_properties_clip":0,"ui_editor_properties_repeat":1,"ui_editor_properties_clamp_uvs":2},"require":{"TRANSFORMUV":1}}
// [COMBO] {"material":"ui_editor_properties_write_alpha","combo":"WRITEALPHA","type":"options","default":0}
// [COMBO] {"material":"ui_editor_properties_edge_glow","combo":"EDGEGLOW","type":"options","default":0}
#include "common_blending.h"
varying vec4 v_TexCoord;
uniform float g_Multiply; // {"material":"multiply","label":"ui_editor_properties_blend_amount","default":1,"range":[0.0, 1.0]}
uniform float g_GradientScale; // {"material":"gradientscale","label":"ui_editor_properties_gradient_scale","default":0.05,"range":[0.01, 0.25]}
uniform float g_AlphaMultiply; // {"material":"alpha","label":"ui_editor_properties_alpha","default":1,"range":[0.0, 1.0]}
uniform float g_EdgeBrightness; // {"material":"edgebrightness","label":"ui_editor_properties_edge_brightness","default":1,"range":[0.0, 5.0]}
uniform vec3 g_EdgeColor; // {"material":"edgecolor","label":"ui_editor_properties_edge_color","default":"1 0.75 0","type":"color"}
#if OPACITYMASK == 1
varying vec2 v_TexCoordOpacity;
#endif
uniform sampler2D g_Texture0; // {"hidden":true}
uniform sampler2D g_Texture1; // {"label":"ui_editor_properties_blend_texture","mode":"rgbmask","default":"util/white"}
uniform sampler2D g_Texture2; // {"label":"ui_editor_properties_gradient_mask","mode":"opacitymask","default":"util/clouds_256","paintdefaultcolor":"0 0 0 1"}
uniform sampler2D g_Texture3; // {"label":"ui_editor_properties_opacity_mask","mode":"opacitymask","default":"util/white","combo":"OPACITYMASK","paintdefaultcolor":"0 0 0 1"}
float GetUVBlend(vec2 uv)
{
#if TRANSFORMUV == 1 && TRANSFORMREPEAT == 0
return step(0.99, dot(step(CAST2(0.0), uv) * step(uv, CAST2(1.0)), CAST2(0.5)));
#endif
return 1.0;
}
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord.xy);
vec2 blendUV = v_TexCoord.zw;
#if TRANSFORMUV == 1 && TRANSFORMREPEAT == 1
blendUV = frac(blendUV);
#endif
vec4 blendColors = texSample2D(g_Texture1, blendUV);
float blend = 1.0;
float gradient = texSample2D(g_Texture2, blendUV).r;
blend = smoothstep(saturate(gradient - g_GradientScale), saturate(gradient + g_GradientScale), g_Multiply);
#if OPACITYMASK == 1
float mask = texSample2D(g_Texture3, v_TexCoordOpacity).r;
blend *= mask;
#endif
float blendAlpha = GetUVBlend(blendUV) * blend * blendColors.a;
albedo.rgb = ApplyBlending(BLENDMODE, albedo.rgb, blendColors.rgb, blendAlpha);
#if EDGEGLOW
float burnWidth = g_GradientScale * 0.5;
float burnAmount = step(gradient - burnWidth, g_Multiply) *
step(g_Multiply, gradient + burnWidth) *
step(0.01, g_Multiply) *
step(g_Multiply, 0.999);
#if OPACITYMASK == 1
burnAmount *= mask;
#endif
albedo.rgb = max(CAST3(0.0), mix(albedo.rgb, g_EdgeColor, burnAmount * g_EdgeBrightness));
#endif
#if WRITEALPHA
albedo.a = blendColors.a * g_AlphaMultiply;
#endif
gl_FragColor = albedo;
}

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#include "common.h"
uniform mat4 g_ModelViewProjectionMatrix;
uniform vec4 g_Texture1Resolution;
uniform vec4 g_Texture2Resolution;
uniform vec4 g_Texture3Resolution;
uniform vec4 g_Texture4Resolution;
uniform vec4 g_Texture5Resolution;
uniform vec4 g_Texture6Resolution;
#if OPACITYMASK == 1
uniform vec4 g_Texture7Resolution;
varying vec2 v_TexCoordOpacity;
#endif
#if TRANSFORMUV == 1
uniform vec4 g_Texture0Resolution;
#endif
uniform vec2 g_BlendOffset; // {"material":"blendoffset","label":"ui_editor_properties_offset","default":"0 0"}
uniform float g_BlendAngle; // {"material":"blendangle","label":"ui_editor_properties_angle","default":0,"range":[0,6.28]}
uniform float g_BlendScale; // {"material":"blendscale","label":"ui_editor_properties_scale","default":1,"range":[0.01,2]}
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec4 v_TexCoord;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord.xy = a_TexCoord;
v_TexCoord.zw = vec2(v_TexCoord.x * g_Texture1Resolution.z / g_Texture1Resolution.x,
v_TexCoord.y * g_Texture1Resolution.w / g_Texture1Resolution.y);
#if TRANSFORMUV == 1
vec2 scaleA = g_Texture0Resolution.zw / g_Texture1Resolution.zw;
v_TexCoord.zw -= (g_BlendOffset - (g_Texture0Resolution.zw - g_Texture1Resolution.zw) * 0.5) / g_Texture0Resolution.zw;
v_TexCoord.zw -= CAST2(0.5);
v_TexCoord.zw = rotateVec2(v_TexCoord.zw, g_BlendAngle);
v_TexCoord.zw *= scaleA / g_BlendScale;
v_TexCoord.zw += CAST2(0.5);
#endif
#if OPACITYMASK == 1
v_TexCoordOpacity = vec2(v_TexCoord.x * g_Texture7Resolution.z / g_Texture7Resolution.x,
v_TexCoord.y * g_Texture7Resolution.w / g_Texture7Resolution.y);
#endif
}

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{
"version" : 1,
"replacementkey" : "blur",
"name" : "ui_editor_effect_blur_title",
"description" : "ui_editor_effect_blur_description",
"group" : "blur",
"performance" : "expensive",
"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/blur_downsample4.json",
"target" : "_rt_QuarterCompoBuffer1",
"bind" :
[
{
"name" : "previous",
"index" : 0
}
]
},
{
"material" : "materials/effects/blur_gaussian_x.json",
"target" : "_rt_QuarterCompoBuffer2",
"bind" :
[
{
"name" : "_rt_QuarterCompoBuffer1",
"index" : 0
}
]
},
{
"material" : "materials/effects/blur_gaussian_y.json",
"target" : "_rt_QuarterCompoBuffer1",
"bind" :
[
{
"name" : "_rt_QuarterCompoBuffer2",
"index" : 0
}
]
},
{
"material" : "materials/effects/blur_combine.json",
"bind" :
[
{
"name" : "_rt_QuarterCompoBuffer1",
"index" : 0
},
{
"name" : "previous",
"index" : 2
}
]
}
],
"fbos" :
[
{
"name" : "_rt_QuarterCompoBuffer1",
"scale" : 4,
"format" : "rgba_backbuffer"
},
{
"name" : "_rt_QuarterCompoBuffer2",
"scale" : 4,
"format" : "rgba_backbuffer"
}
],
"dependencies" :
[
"materials/effects/blur_downsample4.json",
"materials/effects/blur_gaussian_x.json",
"materials/effects/blur_gaussian_y.json",
"materials/effects/blur_combine.json",
"shaders/effects/blur_downsample4.frag",
"shaders/effects/blur_downsample4.vert",
"shaders/effects/blur_gaussian.frag",
"shaders/effects/blur_gaussian.vert",
"shaders/effects/blur_combine.frag",
"shaders/effects/blur_combine.vert"
]
}

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{
"passes": [{
"shader": "effects/blur_combine",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"passes": [{
"shader": "effects/blur_downsample4",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"passes": [{
"shader": "effects/blur_gaussian",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"passes": [{
"shader": "effects/blur_gaussian",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull",
"combos": {
"VERTICAL" : 1
}
}]
}

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{
"name" : "Blur",
"description" : "Apply gaussian blur to a section of the image.",
"group" : "composite",
//"preview" : "preview/project.json",
"passes" :
[
{
"material" : "materials/effects/blur_downsample4.json",
"target" : "_rt_QuarterCompoBuffer1",
"bind" :
[
{
"name" : "prev",
"index" : 0
}
]
},
{
"material" : "materials/effects/blur_gaussian_x.json",
"target" : "_rt_QuarterCompoBuffer2",
"bind" :
[
{
"name" : "_rt_QuarterCompoBuffer1",
"index" : 0
}
]
},
{
"material" : "materials/effects/blur_gaussian_y.json",
"target" : "_rt_QuarterCompoBuffer1",
"bind" :
[
{
"name" : "_rt_QuarterCompoBuffer2",
"index" : 0
}
]
},
{
"material" : "materials/effects/blur_combine.json",
"bind" :
[
{
"name" : "_rt_QuarterCompoBuffer1",
"index" : 0
},
{
"name" : "prev",
"index" : 2
}
]
}
],
"fbos" :
[
{
"name" : "_rt_QuarterCompoBuffer1",
"scale" : 4,
"format" : "rgba8888"
},
{
"name" : "_rt_QuarterCompoBuffer2",
"scale" : 4,
"format" : "rgba8888"
}
],
"dependencies" :
[
"materials/effects/blur_downsample4.json",
"materials/effects/blur_gaussian_x.json",
"materials/effects/blur_gaussian_y.json",
"materials/effects/blur_combine.json",
"shaders/effects/blur_downsample4.frag",
"shaders/effects/blur_downsample4.vert",
"shaders/effects/blur_gaussian.frag",
"shaders/effects/blur_gaussian.vert",
"shaders/effects/blur_combine.frag",
"shaders/effects/blur_combine.vert"
]
}

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{
"passes" :
[
{
"blending" : "translucent",
"cullmode" : "nocull",
"depthtest" : "disabled",
"depthwrite" : "disabled",
"shader" : "genericimage2",
"textures" : [ "effectpreview" ]
}
]
}

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{
"clampuvs" : true,
"format" : "rgba8888",
"nomip" : true,
"nonpoweroftwo" : true
}

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{
"passes": [{
"shader": "effects/blur_combine",
"blending": "translucent",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"passes": [{
"shader": "effects/blur_downsample4",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"passes": [{
"shader": "effects/blur_gaussian",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull"
}]
}

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{
"passes": [{
"shader": "effects/blur_gaussian",
"blending": "normal",
"depthtest": "disabled",
"depthwrite": "disabled",
"cullmode": "nocull",
"combos": {
"VERTICAL" : 1
}
}]
}

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