redid theming system to utilize stylix, purging unused module files next
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@@ -107,7 +107,7 @@
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# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
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# 'sdl_glsl' uses SDL to create an OpenGL context. Write your own shaders or
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# use one of the predefined ones.
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; method = ncurses
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; method = raw
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# Orientation of the visualization. Can be 'bottom', 'top', 'left' or 'right'.
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# Default is 'bottom'. Other orientations are only supported on sdl and ncruses
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@@ -128,7 +128,7 @@
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; raw_target = /dev/stdout
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# Raw data format. Can be 'binary' or 'ascii'.
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; data_format = binary
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; data_format = ascii
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# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
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; bit_format = 16bit
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@@ -164,20 +164,6 @@
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; for glsl output mode, keep rendering even if no audio
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; continuous_rendering = 0
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[color]
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gradient = 0
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gradient_count = 8
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#GruvBox Green to Red Gradient
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gradient_color_1 = '#98971a'
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gradient_color_2 = '#98971a'
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gradient_color_3 = '#fabd2f'
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gradient_color_4 = '#fabd2f'
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gradient_color_5 = '#fabd2f'
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gradient_color_6 = '#d65d0e'
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gradient_color_7 = '#cc241d'
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gradient_color_8 = '#cc241d'
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color = '#3b4252'
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[smoothing]
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