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NixOS-configs/modules/wallpaper-engine/shaders/HLSL/dx11fallback.frag
2025-02-07 17:04:43 -06:00

18 lines
237 B
GLSL

struct PS_OUTPUT
{
float4 gl_FragColor : SV_TARGET;
};
struct VS_OUTPUT
{
float4 gl_Position : SV_POSITION;
};
PS_OUTPUT main(VS_OUTPUT IN)
{
PS_OUTPUT OUT;
OUT.gl_FragColor = float4(0.5, 0, 0, 1);
return OUT;
}