Files
NixOS-configs/modules/wallpaper-engine/shaders/downsample_quarter.frag
2025-04-29 13:39:02 -05:00

15 lines
353 B
GLSL

varying vec2 v_TexCoord[4];
uniform sampler2D g_Texture0;
void main() {
vec3 albedo = texSample2D(g_Texture0, v_TexCoord[0]).rgb +
texSample2D(g_Texture0, v_TexCoord[1]).rgb +
texSample2D(g_Texture0, v_TexCoord[2]).rgb +
texSample2D(g_Texture0, v_TexCoord[3]).rgb;
albedo *= 0.25;
gl_FragColor = vec4(albedo, 1.0);
}