Files
NixOS-configs/modules/wallpaper-engine/shaders/passthrough.frag
2025-02-07 17:04:43 -06:00

9 lines
135 B
GLSL

varying vec2 v_TexCoord;
uniform sampler2D g_Texture0;
void main() {
gl_FragColor = texSample2D(g_Texture0, v_TexCoord);
}