Files
NixOS-configs/modules/wallpaper-engine/shaders/passthroughsrgb.frag
2025-02-07 17:04:43 -06:00

11 lines
203 B
GLSL

varying vec2 v_TexCoord;
uniform sampler2D g_Texture0;
void main() {
vec4 albedo = texSample2D(g_Texture0, v_TexCoord);
albedo.rgb = pow(albedo.rgb, CAST3(2.2));
gl_FragColor = albedo;
}