Files
NixOS-configs/modules/wallpaper-engine/shaders/wireframe.vert
2025-02-07 17:04:43 -06:00

13 lines
247 B
GLSL

attribute vec3 a_Position;
attribute vec4 a_Color;
uniform mat4 g_ModelViewProjectionMatrix;
varying mediump vec4 v_Color;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_Color = a_Color;
}