Files
NixOS-configs/modules/wallpaper-engine/shaders/minimal.vert
2025-02-07 17:04:43 -06:00

15 lines
281 B
GLSL

#include "common_vertex.h"
uniform mat4 g_ModelViewProjectionMatrix;
attribute vec3 a_Position;
attribute vec2 a_TexCoord;
varying vec2 v_TexCoord;
void main() {
gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
v_TexCoord = a_TexCoord;
}